Paweł's Projects
.NET wrapper for Launch Dashboard API.
Template for ASP.NET Core sites (with frontend based on Vue.js).
Set of useful classes for AVR platform
Bitboard viewer for chess developers.
Cross-platform 2D engine written in Rust, using OpenGL/WebGL as graphics backend. Focused on development speed and ease of use, which makes it suitable for game jams with strict time constraints.
CHIP-8 emulator for .NET.
Simple BASIC compiler based on the old language dialects.
UCI chess engine written in C# for .NET platform.
Collection of 23 Gang of Four design patterns implementations in C#.
Simple web panel for Discord bots. Written in ASP.NET Core and Angular 6.
MOS 6502 emulator written for .NET Core platform.
WebSocket server library for .NET
Implementation of magic bitboards to use in chess engines (with optimized functions for MSVC).
Simple FAT12 filesystem viewer.
Syzygy TB probe tool.
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
An Open Source REST API of Rocket Launch telemetry
Game engine written in Rust, without any dependencies except the most necessary ones (WinAPI, OpenGL, OpenAL, and bindgen to generate bindings).
Voxel map generator in Unity engine.
Neural network learning how to launch rocket into space. Based on Unity and ML-Agents.
Simple experiment on neural networks playing Snake game based on evolutionary algorithms.
The second version of NeuralSnake project written in Python and TensorFlow library.
.NET wrapper for unofficial SpaceX API v4 (with full support for all endpoints and query subsystem), providing information about everything related to the company.
Fast generator of chess openings book with support for Arena's book format (ABK).
Chess engine based on min-max algorithm, iterative deepening and transposition tables
Chess engine written in C# based on popular chess algorithms. Supports Chess Engine Communication Protocol and FICS.
The prototype of the real ship physics in Unity based on the voxel system.
Forum software for ASP.NET
A prototype of the game about sea battles.
Provide a simple way to connect to the Socket.IO server using C#