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Hey! 👋

I'm a french 🥖 software developer, currently living in Boston, Massachussets. I guess these days you could say I'm a JavaScript developer, but I prefer to think of myself as a polyvalent everything-around-software guy 👨‍💻. In fact, I quickly get bored, so I make sure I keep learning new things all the time!

I want to build software that makes an impact, and I love the idea of open source in general - I truly believe we can build great things as a giant distributed global team.

I'm also (I like to think 😬) a hobbyist game developer!. You can play my finished games here.

💻 Languages I've coded in

Here's a list of all (I think) the languages I've written code in!

Languages and frameworks I've worked with (professionally)

  • Java (J2EE)
  • PHP (Symfony)
  • Python (Django, Flask)
  • JavaScript for the backend (Node.js, Meteor)
  • JavaScript for the frontend (React, Vue.js)
  • JavaScript in the cloud ☁ (Serverless)
  • TypeScript, alongside JavaScript, in some projects

Languages I've toyed with in side projects

  • I have a sandbox "custom unix shell" written in multiple languages here
  • Elixir (Phoenix), mostly because I wanted to learn a functional language
  • Go (have a look at this project), but also these game dev libs

Languages I use for Game Dev

  • GDScript (the language used by the open source game engine, Godot).
  • Lua, mostly in the context of PICO-8, a "fantasy-console" for making tiny games in a retro style, and LÖVE, the 2D game dev framework.
  • Nim, in which I have tried writing my own game engine
  • C++, in which I have also played with the idea of writing my own game engine

Languages I've learned just because, but not done anything meaningful with yet

  • Rust: it looks great, but the memory model was a bit hard to understand, so I didn't really dive deeper
  • Clojure: I really like the idea of learning a Lisp inspired language, but I haven't found a use case that's not already covered by the other languages I know
  • MATLAB and R: most of my friends work in science, and sometimes they need help!
  • Ruby, mostly small scripts, and for the fact the syntax is super terse

Languages I've forgotten but once knew 🙄

  • C/C++: I can probably read it. I've also toyed with it with my own game engine experiment here
  • Lisp: I wonder if I even knew what I was doing at the time

⚙ Random pieces of tech I've worked with

  • Docker, Docker Swarm
  • Jenkins, Circle CI, GitLab CI, GitHub Actions
  • SQL (Potsgres, MySQL, Oracle)
  • MongoDB

🎮 Game Dev

I like building games, and I think that game development is one of the most complex software development tasks I've been exposed to, mostly because it doesn't involve only code, but also art, music, story telling, design, UX, UI, etc.

As part of my game dev journey, I've worked with and learned:

  • Godot, an open source game engine
  • Ebiten, a game library written in Go
  • PICO-8, a "fantasy-console" to make retro games
  • LÖVE, a 2D game framework in Lua
  • raylib, a C game dev library
  • nim, an expressive but performant compiled language
  • Unity, another game engine, actually the first one I learned
  • Krita, an open source digital painting software (that I use with a drawing tablet)
  • Aseprite, a pixel-art sprite and animation editor
  • LDtk, a level designer
  • Bosca Ceoil, a tool to create "chiptune style" music for games

You can find most of my gamedev related projects on github, and some of my games can be played on itch.io.

Social

I'm on Mastodon and Twitter, and my handle is tducasse everywhere I get to be 😄

Thibaud Ducasse's Projects

anim8 icon anim8

An animation library for LÖVE

code icon code

A multiplayer in-browser JavaScript code editor.

cors-anywhere icon cors-anywhere

CORS Anywhere is a NodeJS reverse proxy which adds CORS headers to the proxied request.

cpp-game-engine icon cpp-game-engine

Just a sample game engine - mostly as a learning experiment. Built in C++ on top of SDL, scriptable in Lua through Sol2 bindings. Cross platform thanks to CMake, and compiles to wasm and js via emscripten. (WIP)

ebiten-deploy icon ebiten-deploy

An easy way to export and deploy ebiten projects to itch.io

elixirschool icon elixirschool

Premier destination to learn and master the Elixir programming language

go-instabot icon go-instabot

Automatically follow, like, and comment on instagram

goinsta icon goinsta

Unofficial Instagram API written in Golang

guess icon guess

My own version of monikers/time's up

js-db icon js-db

A very tiny js in-memory database, using native JavaScript objects

kitchen-fire icon kitchen-fire

PICO-8 Overcooked-like demake, made for the 4mb Game Jam

love-deploy icon love-deploy

An easy way to export and deploy LÖVE projects to itch.io

love.js icon love.js

LÖVE ported to the web using Emscripten, updated to the latest Emscripten and LÖVE (v11.4)

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