Comments (4)
As of right now the following assemblies have been converted:
- Core
- FileSystem
- File System Plugins
- Input
- Input Plugins
- Graphics Imaging
- All examples related to the above assemblies
This was quite easy to do, and required very few code changes.
from gorgon.
Waiting on Krypton to be converted fully for .NET Core 3.1. Once this is done we can move forward.
from gorgon.
For the next minor version update, all projects in Gorgon have been converted to the new simplified project format in preparation for moving to .NET 5 (or maybe 6 if they can't get their Winforms designer together.. so buggy).
Along with updating targets to .NET 5, the code will be updated to utilize C# 8/9 features such as records.
However, until the .NET forms designer is actually useful (currently Krypton has a ton of trouble with it), work will have to pause.
from gorgon.
A workaround that allows the forms to be edited using the old .NET framework IDE seems to be working. The .NET 5 upgrade is underway...
from gorgon.
Related Issues (20)
- OnAssignDirtyItem(int, GorgonStreamOutBinding)': no suitable method found to override HOT 2
- Change editor file system UI
- Editor plug in system is under documented, and kind of a mess.
- Error when calling GorgonGraphics.EnumerateAdapters HOT 4
- Question HOT 5
- Overload LoadTrueTypeFontFamily HOT 6
- Error starting any of the examples HOT 4
- Question regarding Direct3D 11.4 HOT 6
- Add a means in the editor exclude folders from packed files. HOT 1
- Add GUI controls to graphics library HOT 1
- Go back through the animation builder object and document it to make reference to the track registration system.
- Add editor API usage example
- Add an example for particle system. HOT 1
- Add examples for editor plug in creation.
- Add font editor to Editor HOT 1
- Add another tool to the editor that allows us to pack multiple images into a texture atlas.
- Can not register a device (mouse/keyboard) when my project is build in x64 mode HOT 6
- Can not override WndProc function HOT 1
- Noesis Gui integration HOT 1
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