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rendering with pbrt about tof_rgbd_processing HOT 5 OPEN

sylqiu avatar sylqiu commented on September 6, 2024
rendering with pbrt

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Comments (5)

luckyluliu avatar luckyluliu commented on September 6, 2024 1

What do you mean by pbrt-tof, seems you only provide a 'more.pbrt', no 'more-tof.pbrt' found. What's the difference between more.pbrt and more-tof.pbrt??? @sylqiu

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sylqiu avatar sylqiu commented on September 6, 2024

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Junggy avatar Junggy commented on September 6, 2024

@sylqiu
So, I was able to render 256 transient images from one viewpoint

But when I get depth from those images by using "transient_to_depth.m"
i.e. [phase, depth] = transient_to_depth('./', 240, 320, 256, (40:10:70)*1e6, 10);

resulting depth image doesn't seem to be promising.
It was rather very noisy and looks rather like amplitude image
depth
(i.e. camera is looking at the corner of the room and some flying objects are in front of camera

  • wall on the right, intensity increases as wall gets further
  • wall on the left is way darker but intensity is nearly static
  • object right in front of the camera is partially very bright

which doesn't seems to be correct depth.)

and correlation images are also a bit strange
correlation
(i.e. - first correlation image is rather white background and little black noise

  • second correlation image looks very close to the depth image i got
  • third correlation image is rather white background with intense black noise
  • fourth correlation image seems to be quite over-saturated version of the first correlation)

maybe Issue I have is that either from 256 transient image generation or (mostly) from correlation calculation.

is there any good way to debug this?
or is it possible to share like one set of 256 transient images that I can check?

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sylqiu avatar sylqiu commented on September 6, 2024

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luckyluliu avatar luckyluliu commented on September 6, 2024

I get the same result of depth with yours on breakfast dataset, have you find out what is wrong??? @sylqiu @Junggy
depth

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