Comments (1)
Fixed this in fluidsynth-lite
quite a while ago, but for whatever reason we weren't pointing to the correct commit. Should be good now hopefully. Update to the latest version with the following command:
$ git submodule update
from doom64ex.
Related Issues (20)
- No offense, but this is IMPOSSIBLE to compile. at least under windows 10
- Keymapping Error on ARM build HOT 6
- MSVC 16 compiler errors on i_main.cc HOT 1
- Question: Where I can download the lastest daily win32 build?
- feature request: add command line help
- Linux - DOOM64.WAD not found because it's case sensitive HOT 1
- Changed repository URL of fluidsynth-lite HOT 1
- I got Doom64EX working on my Mac HOT 1
- Game fails to run egmenttion fault HOT 1
- Roadmap / Wishlist
- Can't Launch Game (Windows 10) HOT 10
- Windows isn't focused on start
- Loading a saved game/map with locked monsters feature oddities. HOT 2
- Segmentation fault (core dumped) on wadgen HOT 2
- Controller support missing HOT 1
- Can't compile on Windows with MSYS2
- Default CMake configuration cannot build in Arch Linux using included fluidsynth
- Setting a custom installation directory causes doom64ex.pk3/IWAD load failure HOT 1
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from doom64ex.