Comments (3)
Closing this, but if anyone has anything to add, please do :)
from surge-synthesizer.github.io.
So zero crossings do indeed matter a lot. The assumption is that the frames are roughly periodic
but resolution and frame size does also
basicalky the wavetable oscillator fills in with (roughly) a band passed sample and hold which emulates 90s era wavetable dacs. This means a lot of that sort of old wavetable sound comes from the interpolation and so 64 vs 256 vs 2048 points matters a lot
also we have two wavetable consuming oscillators with very different algos. Window with the window set to rectangle may be interesting?
Donโt know if any of that helps but figured itโs worth adding a comment. And happy to chat here but lots of folks on our discord would also have thoughts im sure if that platform works for you.
from surge-synthesizer.github.io.
Cheers buddy! Any input is most welcome, will dive a bit further into this as well. Maybe even do a wiki pull request of my findings
from surge-synthesizer.github.io.
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