Comments (10)
[deleted comment]
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[deleted comment]
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Original comment by [email protected]
on 29 Sep 2011 at 5:29
- Changed state: Accepted
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Put on hold due to necessary updates of ServerEngine, GameServer.World etc.
Original comment by [email protected]
on 3 Oct 2011 at 11:32
- Changed state: OnHold
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[deleted comment]
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[deleted comment]
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next thing to implement together with character creation
Original comment by [email protected]
on 24 Oct 2011 at 12:52
- Changed state: Started
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work started again, modeling skill system is the current task (24.10.11)
Original comment by [email protected]
on 24 Oct 2011 at 7:09
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Original comment by [email protected]
on 26 Oct 2011 at 6:59
- Added labels: Milestone-1
- Removed labels: Milestone-Release1.0
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Stared implementing the server-internal functionality
Original comment by [email protected]
on 29 Oct 2011 at 12:16
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Related Issues (20)
- Cleanup mulitkey dictionary HOT 3
- Multilogin from same account -> Crash HOT 1
- PW Encryption HOT 2
- MulitKeyDict fail (due to equal keys) HOT 1
- PRIO: VERY HIGH! Fail at (probably all) Modules HOT 1
- Server crash at client-exit HOT 1
- [deleted issue]
- Implement (packet)ClickLocation support HOT 2
- GWLP PacketReverser HOT 4
- LoginServer client disconnect
- Character Creation HOT 3
- MC: 2 different maps -> /ChangeMap to join HOT 1
- ChangeMap, usual issues
- Game Server Connection Problems HOT 3
- No NPC on 3.0.1 --> O.o HOT 1
- [deleted issue]
- MySql multithreading fix
- Global Server Tick HOT 1
- Server Model / Documentation
- Connecting to the server forever
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