Coder Social home page Coder Social logo

Comments (12)

vayn avatar vayn commented on July 17, 2024

+1

And according to this post: What's the difference between the “serialize” and “rustc-serialize” crates?, I recommend to use Serde and its macros to serialize/deserialize a struct to/from JSON instead of rustc-serialize.

from handlebars-rust.

hugoduncan avatar hugoduncan commented on July 17, 2024

I can second the recommendation for Serde, although it does require rust nightly to use it.

from handlebars-rust.

sunng87 avatar sunng87 commented on July 17, 2024

Note that we don't actually serialize data to JSON. We just use the ToJson trait as a type system. Because handlebars is designed against JavaScript, whose type system isn't fully compatible with Rust. Currently, ToJson is a good way to convert Rust types into JavaScript types.

Yes, we need a macro for users to generate their ToJson impl easily.

from handlebars-rust.

vayn avatar vayn commented on July 17, 2024

Thanks. I understand why you use Json enum and ToJson trait for transforming Rust type and JavaScript type now. It is little twisted for the purpose though... Macro is a better and clearer way.

from handlebars-rust.

sunng87 avatar sunng87 commented on July 17, 2024

@vayn patches are always welcomed :-)

from handlebars-rust.

hugoduncan avatar hugoduncan commented on July 17, 2024

Another possibility, when using serde at least, would be to write your own Serializer implementation that returned a BTreeMap of values. This would remove the need to implement ToJson and the need for a custom macro.

from handlebars-rust.

sunng87 avatar sunng87 commented on July 17, 2024

@hugoduncan I didn't look into Serde, is it easier to implement Serializer of Serde than ToJson of rustc-serialize?

Because most ToJson implementation will be: create a map, put every field into it. Perhaps we can find some meta-programming techniques to deal with this. Not sure if Rust has something for that.

from handlebars-rust.

hugoduncan avatar hugoduncan commented on July 17, 2024

@sunng87 The Serializer would be something that rust-handlebars would implement. Users would then just mark structs with #[derive(Serialize)].

from handlebars-rust.

sunng87 avatar sunng87 commented on July 17, 2024

@hugoduncan Iooked at Serde, I would like to implement a custom derive for handlebars that generates ToJson implementation. It would be compatible with current type system, but also reduce repeated ToJson impl.

from handlebars-rust.

sunng87 avatar sunng87 commented on July 17, 2024

@hugoduncan @vayn check out tojson_macros I just made for generating default ToJson imp.

from handlebars-rust.

vayn avatar vayn commented on July 17, 2024

I'm still learning how to make a procedural macro for custom struct.

@sunng87 You're amazing! 👍

from handlebars-rust.

sunng87 avatar sunng87 commented on July 17, 2024

@vayn :)

I'll close this for now. Feel free to reopen if there's any question.

from handlebars-rust.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.