Comments (1)
Compiling for Mac is not high on my priority list. I'm leveraging the fact that the authors of the software have precompiled binaries for linux and windows, and it seems mac support is pretty low on their radar too.
Some reference that might be of use to anyone who'd like to provide compiled binaries for the photogrammetry addon:
For PMVS support, we need pmvs2
, Bundle2PMVS
, and RadialUndistort
For COLMAP, there's no point. We're only using the dense reconstruction part which requires a CUDA GPU.
from blender-photogrammetry.
Related Issues (18)
- Camera world matrix should calculate from start of valid bundle HOT 1
- Importing Bundler and list.txt HOT 3
- Blender 2.9 version HOT 1
- Rotation matrices are being interpreted from cursor / origin HOT 5
- Blender 2.9 version planned ? HOT 1
- "unkown location" HOT 5
- Help for a consulting HOT 2
- ImageModeler rzi import issue. HOT 2
- Meshroom node request HOT 1
- Could COLMAP-CL potentially be added in a future version? HOT 1
- Update to V4
- Add masking HOT 1
- Add debugging for bundle points HOT 1
- Add support for other formats HOT 4
- Add-on doesn't work (Windows 10) HOT 5
- saving Colmap Project file HOT 4
- Blender Output Meshroom HOT 2
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from blender-photogrammetry.