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Hi 👋, I'm Stuart

A passionate programmer from Scotland.

  • 🔭 I spent most of my time working on Games or Game Engines.

Connect with me:

stuart6854

Languages and Tools:

cplusplus csharp unity unreal

GitHub Streak

Stuart Millman's Projects

2d_engine icon 2d_engine

A Top-Down 2D engine with a Vulkan rendering backend.

assetlib icon assetlib

A library for converting assets (Models, Textures, Shaders, etc.) to a raw binary format for efficient use in graphics libraries (OpenGL, Vulkan).

assimp icon assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

box2d icon box2d

Box2D is a 2D physics engine for games

entt icon entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

gfs icon gfs

gfs - C++17 Game (Virtual) Filesystem

gfx icon gfx

C++ Graphics Wrapper - Work In Progress (Only Vulkan ATM)

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

glm icon glm

OpenGL Mathematics (GLM)

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

lua icon lua

The Lua repo, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Send issues/patches to the Lua mailing list https://www.lua.org/lua-l.html

mill_engine icon mill_engine

Portfolio Piece - A cross-platform 3D engine. (Work in Progress)

retgui icon retgui

RetGUI: Retained-mode Graphical User Interface for C++

shaderc icon shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

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