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Issue tracker for the Stratus Network
The menu items like the server and team selection, the teleport compass and the settings book are not restored when they are deleted and can be moved freely in the inventory. This makes it difficult to use some of the actions when you do not know the commands or there are no commands.
When you /join, you get sent this "You are not playing any game right now" message.
Not the most important issue, but good to take note of.
On placid spring if you walk into the enemy portal you can no longer place blocks
The /rules command currently tells people to read the the rules in the #rules channel of the discord, even though this channel does not exist. It should instead have a link to stratus.network/rules.
(It should be able to be fixed by editing the commandbook config)
The tutorial in maps that you get to by clicking on the emerald, has a link to oc.tc/shop. You can fix this by editing the tutorial.xml file to have a link to stratusnetwork.buycraft.net instead of oc.tc/shop.
On the mapdev server (mapdev.stratus.network
) using the /astools
command a second time to get your normal inventory back shows that an internal error occurred despite you getting your items back:
An internal error occurred while attempting to perform this command
I was in Blue (can see it in the Chat) and he was red and I wasnt able to hit him. I had that Situation 2-3 Times, sadly I just got one Rec
Video: https://www.youtube.com/watch?v=C9zTt2fz4kA
any doubts? (idk how it is called but it's the part of the skin where people put glasses and stuff like that)
it makes it nearly impossible to pvp without getting knocked into and even just walking passed some of the sources puts you on fire
Inventory actions like taking items are not cancelled client-side when a second container (like a chest) is opened while one is already open when you are spectating.
If you stand on a boat above the void, it will not let you do /obs until you get off the top of the boat.
Several times I've seen players block glitch onto the supply chests in GV3.5 to get out of spawn quicker (example: https://youtu.be/PgsZTaM2sH4). Imo, this should just be made impossible, possibly by extending the walls' height so that you can't jump on top of them to get out of spawn.
On the Battle of Tenjin map, in the outer wall, above the doorway, there are a few blocks with bad block IDs. They appear to be wood blocks, but they break with a pick rather than an axe, and when they drop, they lose their texture and appear to be huge with the black and pink checkerboard default texture. Fairy Tales' used to have this same problem.
The "Navigator" sign does not list any servers, it only shows an option to teleport to the lobby. Since there are other servers (can be seen by having the server tab complete /server
) I excepted them to appear in the selection.
On the mapdev server (mapdev.stratus.network
) the "Options - Preferences" GUI has no "Previous" button which every other GUI has. However, clicking at the top left slot still takes you back to the previous GUI.
Note: The title of this GUI is also inconsistent with the other sub GUIs of "Options". All other ones only have their title without the "Options - " prefix, for example "Avatars".
See Build: Parkour
or any infection maps
XP orbs follow spectating players, this can for example be seen on the map "Summer Exploration".
The default right click action of the team selection leather helmet is not cancelled or undone causing it to be placed it in the head armor slot.
On the mapdev server (mapdev.stratus.network
) the "Speed Changer" sub GUI of "Options" has a "Next" button despite there being no other buttons and therefore no need for a button for the next page.
Note: The title ("Speed Changer") also does not match with the item name in the parrent GUI ("Speed").
You don't have perms to do /me but you can do /minecraft:me not sure if you guys know about this.
It appears the back button in every GUI except the "Token Menu" is called "Go Back". In the "Token Menu" it is called "Cancel" despite it acting like a back button as well.
Only one of them works.
The portal in the lobby continually tries to teleport players while they are standing in it instead of only when they are entering it. This causes multiple "Already connecting to this server!" error messages.
Players are able to build below bedrock level on Jungle Beat and the opposite teams have a really hard time removing the bridges.
If you jump in the corner of tilled dirt you get stuck in the dirt
https://youtu.be/NzrCsnPhBJs
the signs at the wool monument's dont say what wool to place
the chests on the islands infront of red spawn dont have any items whereas blue does
Sometimes when I join I don't get the spawn kit. Not sure if you guys know about this.
On Unity, sometimes when eating or drawing a bow, the animation will reset. I'm not sure what exactly causes this, but it appears to occur when standing in a corner of a block. I'm assuming this is a map bug since I haven't encountered this issue on any other maps so far.
Also, leather armor drops on the map (in the video I have blue boots on my hotbar).
Middle clicking (copying items) does not work in containers (like chests) or when viewing a player inventory as spectator. Since this action does not modify the container or inventory in any way copying items should be possible since you can move and copy items in your own inventory.
I doubt it used to work like that, you have to mine at least 3 obsidian blocks to make it leak.
Clicking on an item in the settings GUI does not replace the item with one showing the new value.
They can only be shoot once
On Ender Blast, you get end stone as a kill reward, which is meant to be used to used to repair your team's cuboid. However, the map doesn't let you place end stone on your team's cuboid, as shown here: https://youtu.be/9opUuzffm5A
There are still many areas where "raindrops" is still present instead of "droplets". Namely in end-game credits(loyal to your team bla bla), objectives and etc,
On Verdant Corridors when the flag gets dropped, a banner appears on the ground. Not sure if this is only on this map. Not sure if this is a known bug or not.
If this is going to be an independent network, there are still oc.tc texts we should remove from all plugins, for example when finishing tutorial "to join full teams see oc.tc/shop" and etc..
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