Comments (7)
Sorry for writing in german. I just saw an other german issue so I thought you were german... Hope you can translate it....
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Hey, can you attach the log file for me?
from manuresystem.
Sorry, i dont have an log file with that error at the moment.
It's very close to:
...scr/hose/HosePlayer.lua (line 123) attemp to call function "getAnimationTime" (a nil value)
As I told you, he can't find that funktion on that table "vehicle" in line 123.
If you really want to see the original log error, I have to recreate that in our map...
from manuresystem.
@Patar95 I pushed a fix, can you please test and confirm?
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Hey, just tried it now. I can connect the hose now, but if I want to open the valve on the connector, there is an other error now:
2020-03-16 20:00 Error: Running LUA method 'update'.
2020-03-16 20:00 D:/Users/Documents/My Games/FarmingSimulator2019/mods/FS19_manureSystem/src/hose/HosePlayer.lua:309: attempt to call method 'getIsAnimationPlaying' (a nil value)
Thank you for your fast reaction.
from manuresystem.
Ah, duh dumb me.
Pushed a fix for that too.
from manuresystem.
works fine now :) Thank you very much!
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Related Issues (20)
- Support for GTX | Andy Production Script HOT 2
- Docking stations (Annaburger/Zunhammer) don’t find fillarm HOT 1
- [enhancement] support longer hose lengths HOT 2
- Manure Mixer Storage HOT 1
- Effect issue on multiple fillArms
- can't open debug HOT 4
- Can't get my Barrel work HOT 2
- Enhanced Vehicle mod
- Allow more fill types to be used with mod, eg diesel, petrol
- Improvement to find compatible tools
- Game lock up in Build mode Error: Running LUA method 'mouseEvent' ... ManureSystemPlaceableMixers.lua:178: bad argument #1 to 'ipairs' (table expected, got nil) HOT 1
- Hose connection problem. Farming Simulator 22
- Cant extract digestate from PlanET BGA 99kw HOT 2
- Fertilizer Hose Extension HOT 1
- No support from fermentation residues
- Putting slurry into biogas
- Use af Manure System and original fill trigger HOT 2
- Placeable Connection Animations? HOT 5
- Will not work with Multiple Fill Units
- Problems with collisions on ground/terrain + various objects/implements....
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