Comments (2)
Hi TimFinn
Indeed this is a known issue when using the Zed Unreal Plugin. It's still in our backlog since it's not blocking and limited to Unreal Editor use, but as you said it's very frustrating and happens quite often when developing.
The issue seems to come from the interaction between Unreal Editor and our SDK, thus I don't think you can do something on your side to fix it.
I'll keep you updated, we should work on this soon.
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