stephengold Goto Github PK
Name: Stephen Gold
Type: User
Location: California
Name: Stephen Gold
Type: User
Location: California
An action-oriented user-interface library for jMonkeyEngine
The Antora user-interface bundle used in the websites of the Acorus, Libbulletjme, and Minie projects.
A small and fast library for manipulating Java bytecode.
Physics tests and performance benchmarks for the jMonkeyEngine3 game engine.
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Java project
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Kotlin project
A block (voxel) engine for jMonkeyEngine
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Animated 3-D character models for use with JMonkeyEngine.
A GUI application to configure a Minie ragdoll (code has New BSD license)
A grid-based, real-time river-rafting game with explosives
A collection of camera controllers for JMonkeyEngine
Procedurally generated textures (New BSD license)
turn-based multi-player game: draw tiles from a bag and play them onto a 2-D grid (GNU GPL v3 license)
A general-purpose add-on library for jMonkeyEngine (code has New BSD license)
jMonkeyEngine's HelloCollision tutorial implemented as a Gradle project
Open-source JVM libraries for reading Ogg bitstreams and decoding the media they contain.
The JBullet implementation used in jMonkeyEngine3
A Software Development Kit for jMonkeyEngine created using a Java Swing UI with support for plugins.
A TrueType font rendering subsystem for jMonkeyEngine
A tech demo and library for simulating vehicles in jMonkeyEngine
Game: explore a randomly-generated 3-D maze with a Pharaonic Egypt theme (New BSD license)
Reusable code and assets for jMonkeyEngine games (code has New BSD license)
A JVM library to promote the jMonkeyEngine game engine
Java bindings for Jolt Physics
JVM bindings for Jolt Physics
A multi-core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.