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Change Cursor about kayak_ui HOT 5 CLOSED

StarArawn avatar StarArawn commented on June 12, 2024
Change Cursor

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Comments (5)

StarArawn avatar StarArawn commented on June 12, 2024 1

Also, how might this work? Ideally each widget could specify its own cursor in Style, right? But so far— apart from rendering— it seems like most Bevy stuff is one-way (i.e., process_events).

Would we add a command buffer system (à la bevy_window's WindowCommand)? Or is there a better way of handling this?

Not sure yet. I'll give it some thought!

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StarArawn avatar StarArawn commented on June 12, 2024 1

I think we have a current_cursor on context that bevy_kayak can access? We then check styles to see what the cursor should be when hovering over a widget. It seems like this should be straightforward to implement now. 🤔

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MrGVSV avatar MrGVSV commented on June 12, 2024

Created a PR on Bevy (#3395) that should unblock this.

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MrGVSV avatar MrGVSV commented on June 12, 2024

Also, how might this work? Ideally each widget could specify its own cursor in Style, right? But so far— apart from rendering— it seems like most Bevy stuff is one-way (i.e., process_events).

Would we add a command buffer system (à la bevy_window's WindowCommand)? Or is there a better way of handling this?

from kayak_ui.

MrGVSV avatar MrGVSV commented on June 12, 2024

I think we have a current_cursor on context that bevy_kayak can access? We then check styles to see what the cursor should be when hovering over a widget. It seems like this should be straightforward to implement now. 🤔

Yeah should be able to set it on mouse in.

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