Comments (4)
This is implemented in Magic UV addon. Consider if still need to implement this other than for Not Invented Here syndrome
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Also implemented by bram eulaers http://www.brameulaers.net/blender/addons/WIP/
from sprytile.
Forked from Bram Eulaer's implementation. Already implemented pixel snapping.
Todo:
- Fix viewport oriented UV translation
- Modal for easily invoking translate, scale, rotate commands using existing shortcuts
- Modify rotate to center on 3D cursor
- Consider paint mode option to immediately go into UV translate after painting a tile
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World to screen space conversion: https://blender.stackexchange.com/questions/882/how-to-find-image-coordinates-of-the-rendered-vertex
UV to 3D space conversion: https://blenderartists.org/forum/showthread.php?379027-Get-3D-location-of-mesh-surface-point-from-UV-Parameter
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Related Issues (20)
- Crash when using Blender 2.8 function Decimate Geometry on Sprytiled surfaces
- Crash when placing tile. Tiles won't load on restart. HOT 1
- the addon is not available in Blender 2.91 HOT 2
- crash on 2.90.1
- Crashing on 2.92 HOT 1
- No visible difference between regular and inverted faces (toggle suggestion?)
- Cannot Delete Loaded TileSets (aka Material) HOT 2
- v0.5.10 crashes on Blender 2.83.13
- Sprytile palette disappears after reopening file without restarting blender
- Sprytile not showing on sidebar
- Crashing on 3.0 HOT 2
- Palette crashing in Blender 3.1 HOT 10
- camera controls not working while using Sprytile tools
- Can't place tiles, get error message "MATERIAL" not found in ('WIREFRAME', 'SOLID', 'RENDERED') when I click anywhere HOT 1
- I don't get to use it, blender 3.3.0 HOT 4
- Error when clicking in viewport HOT 1
- AttributeError: 'VIEW3D_OP_SprytileModalTool' object has no attribute 'draw_preview' HOT 7
- Palette doesn't move then disappears HOT 2
- How much to update this to blender 3.x? HOT 2
- Pallete HOT 1
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