Siew Yi Liang's Projects
AbcView - Alembic Viewer and Scene Assembly Tool
Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
:file_folder: Easily drag windows when pressing the alt key. (Windows)
Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support
A simple, customisable theme for your Apache directory listing.
appleseed is a modern, physically-based production renderer
Mirror of Ardour Source Code
Set of Maya nodes for operating on arrays of values
Code samples for the Understanding Windows x64 Assembly tutorial.
API documentation and wrappers for the new Basecamp
Animation tweening plugin created in my freetime for blur studio (c++, python)
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A modern, C++-native, header-only, framework for unit-tests, TDD and BDD
CMake modules for common applications related to computer graphics
Lovely console emulator package for Windows
Various maya tools that I write for my personal projects.
CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.
Libraries for visual effects software development
A python module provides a consistent interface to multiple DCC application api.
Maya plugin for displaying sections through model
Advanced DXTc texture compression and transcoding library
A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling’s correctiveShape plug-in. He stopped providing it after Maya 2008 so I’m providing a Python version that doesn’t need to be compiled.
Fortran, OpenMP and MPI docsets for Dash
A naive implementation of a dependency graph in python
dhewm 3 main repository
(c++) Maya 2016.5 dg node for creating double and int values directly in the graph
OpenToonz plug-in developed by DWANGO
Visual Programming
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.