Comments (7)
Not sure what's going on here, sorry. I just did a fresh clone and ran the mac-build-all.sh
script in /app
and it built just fine on my Apple Silicon machine.
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Perhaps you have some old build artefacts from a previous build? Did you checkout into a brand new directory or over an old directory?
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Also, what does the following output when you run it in a terminal for you: uname -m
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It's a fresh empty folder, just did git clone
, cd <folder>/app
, ./mac-build-all.sh
, so I don't think it can be old artefacts.
uname -m
returns arm64
Maybe there's a difference in some tool versions?
Note that I'm not really blocked by this, I'm preparing a contribution of new synths and wanted to test them on my own build, but I can also submit a synths PR "blindly", just checking the syntax of the synthinfo.rb
file.
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Interesting. One thing that might be different is that on my machine I specifically did not install Rosetta to ensure everything was all arm64. Perhaps there's something in the toolchain that defaults to x64 when Rosetta is present?
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I tried building it on my machine (M1 with Rosetta installed) from a fresh checkout. I ran into a couple of issues with it not finding my Homebrew QT5 install (it assumes Homebrew is installed in /usr/local
, but mine is in /opt/homebrew
), but after editing the build files I got mac-buildall.sh
to run successfully to completion.
I wasn't able to run the generated app though, it gets immediately killed, and in the error report window that pops up, it says: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid))
.
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That's useful to know, thanks. For the record I never personally use homebrew Qt - I always install it manually as you get more control over versions and updating etc.
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