Comments (3)
As I understand it, Sonic Pi is just ruby (i.e. the files you type in to the edit window interact with the engine are just ruby code). so presumably you could just write some ruby code inside one of the normal edit windows to use the standard ruby libraries and methods for opening sockets and reading data, and then call the play() command with the data that comes back from the socket?
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Yep, you should be able to use regular Ruby libraries from within Sonic Pi - although I definitely think I could spend some time thinking about how to make this easier for users...
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Closing for now - handling of 'generic' data files is not planned - for this use the (unsupported) Ruby features for the particular data file you're planning on working with.
It may be possible that I'll add support for a small number of specific data files such as MIDI files in the future. Please do let me know which file types you'd like to see supported.
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Related Issues (20)
- not starting on raspberry pi desktop os on an asus with atom HOT 1
- Anyone else having issues Building SonicPi on windows? HOT 11
- Sorry, the Audio Server failed to start... HOT 11
- Sonic Pi not booting in macOS Sonoma HOT 4
- Sorry, Sonic Pi is having issues booting: HOT 1
- GUI was unable to connect to the Ruby server. HOT 2
- Critical error! - Could not boot Sonic Pi Server. HOT 1
- Sonic Pi Boot Error Report HOT 1
- Apologies, unable to start... HOT 2
- Debian 12.1 Sonic Pi Boot Error Report HOT 1
- Audio Server Boot Error (peppermintOS Devuan x86_64)
- sonic-pi.net SSL certificate expired HOT 1
- notes: global synth option?
- Unable to start sonic Pi HOT 10
- Build and run Sonic-Pi v4.50 on Linux Mint 21.3 (Virginia) HOT 5
- Sonic PI 4.5.1 won't toggle visibility of log, cue-log or metronome HOT 3
- error with git clone HOT 2
- Additional value options for `play_pattern_timed` synth parameters
- sonic-pi.net SSL cert expired again HOT 1
- [Documentation issue] - Section B.2 Shortcut Cheatsheet HOT 4
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