Sarah Manter's Projects
Fork this template for the 100 days journal - to keep yourself accountable (multiple languages available)
Deep Thoughts app for AWS continuation course
A budget tracker that allows users to add expenses and deposits to their budgets with or without a connection. Transactions entered while offline will populate in the total when brought back online.
Repo created for practice creating repositories in Coding Bootcamp.
Homework 1 for Coding Bootcamp - Refactor of existing sample business website
Use CSS styles and floats to match sample image.
User enters name, and app validates the input and calculates the cost of the plaque at $5 per letter. Based on p. 22 in Jon Duckett's "JavaScript & JQuery"
Our updated and improved gym tracker app that allows members, trainers, and managers to access the functionality they need all in the same place. Members can sign up for accounts, add/drop classes, and shop at the store. Trainers can schedule classes and view rosters. Managers can add/remove trainers, view the store's order history, and add/remove members from classes if needed. Created using React and MongoDB.
A command-line content management system for managing a company's employees using node, inquirer, and MySQL. Users can view/add departments, employees, and employee roles, view employees by manager, update employee roles, update an employee's manager, delete employees, roles, or departments, or view the salary budgets by department.
A celebrity fan page. (My second attempt at an HTML webpage.)
A workout tracker that allows a user to view, create, and track daily workouts, log multiple exercises in a workout on a given day, and track the name, type, weight, sets, reps, and duration of an exercise.
Easy TOC creation for GitHub README.md
(Work in progress) This will be a search application that allows users to search for books via the Google Books API and save books to a Mongo database for later viewing/purchase.
A gym logistical tracker that allows users to create accounts, log in with accounts, and add/drop classes. Trainers can create /delete classes and view rosters. Managers can hire/fire trainers and add/remove members from classes. Created using HTML, CSS, JavaScript, and MySQL.
A simple hiking app that allows users to check weather conditions as well as a list of hiking trails in a given area. Provides difficulty ratings and a map of the trail area.
Pool templates available in Hive 2.0
Companion repository to the LinkedIn Learning Course "Learning TypeScript"
My personal portfolio including my skillset and project highlights. Created using React.
Responsive Portfolio for UNH Coding Bootcamp using HTML, CSS, and JavaScript
A site where my twins and I can post our special talents and family/friends can comment.
A copy of my learning tracker frozen in time at the 10 month mark. It shows my learning process from the beginning of my front end journey, up to the moment I got my first job. Full tracker is at: https://github.com/Syknapse/My-Learning-Tracker
A note taker application that allows a user to write, save, and delete notes. The user can also come back and view previously created notes.
(My first attempt at an HTML webpage) An "About Me" page
Newsfeed application originally set up with a node back end / changing over to Python - UNH bootcamp extension course
A Random Password Generator that an employee can use to generate a random password based on criteria the user selects.
A ReadMe generator used for quickly creating professional Readme.md files to attach to new projects based on the user's answers to preprogrammed questions about each project.
My Personal Repository
A node command line application that generates an engineering team, consisting of a manager, engineers, and interns. The user is prompted for information about the manager and then members of the team, and then an HTML file will be created to display an engineering team roster based on the user's input.
A timed quiz that presents questions about coding. As incorrect answers are selected, time is deducted from the countdown clock. When all questions are answered/the clock reaches 0, the game is over. The player can save his/her initials and score to the high scores board.