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Hyper Fighting about red-viper HOT 5 CLOSED

lostkakashi avatar lostkakashi commented on July 26, 2024
Hyper Fighting

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Comments (5)

riggles1 avatar riggles1 commented on July 26, 2024

Basically none of the Aftermarket roms work, would be great to see them playable. But I understand if they're not a priority or even on the roadmap.

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skyfloogle avatar skyfloogle commented on July 26, 2024

I haven't tested Hyper Fighting, but I've heard Hyper Fighting is 16MB. The 3DS only has 64MB of RAM available in the default mode, and the emulator currently allocates 5.5x the ROM size, on top of however much it uses normally. This can be cut down to 3.5x fairly easily, though i don't know if that'll be enough to get the game working yet.

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Smoker1 avatar Smoker1 commented on July 26, 2024

I haven't tested Hyper Fighting, but I've heard Hyper Fighting is 16MB. The 3DS only has 64MB of RAM available in the default mode, and the emulator currently allocates 5.5x the ROM size, on top of however much it uses normally. This can be cut down to 3.5x fairly easily, though i don't know if that'll be enough to get the game working yet.

Not sure how Hyper Fighting is 16MB. The one I have is 4MB (4,194,304 bytes). But yeah, just a buzzing sound for me as well.

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shubshub avatar shubshub commented on July 26, 2024

Would definitely be awesome to have general homebrew support, I kinda want to give it a go making my own homebrew game, But the 3D on the 3DS is kinda critical to being able to do that properly

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skyfloogle avatar skyfloogle commented on July 26, 2024

Regarding an earlier comment: it turns out there's a 4MB and a 16MB version of Hyper Fighting. My understanding is that the game isn't actually 16MB, but there's other homebrew games that are.
I got Hyper Fighting to work earlier this week, including the 16MB version on o3DS. Sample playback is still broken, but I'm working on it (#28).

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