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Name: Alex Wissing
Type: User
Bio: I am currently a master's student at the University of Nebraska at Omaha studying Computer Science. Interests are mostly around graphics currently.
Blog: https://alexwissing.com/
Name: Alex Wissing
Type: User
Bio: I am currently a master's student at the University of Nebraska at Omaha studying Computer Science. Interests are mostly around graphics currently.
Blog: https://alexwissing.com/
estimates the expected value of a variety of (dis)advantage scenarios for 5th edition dnd
This was a game made with java swing in high school for a project. Its not good, and its buggy, but its kinda nice.
A website for some friends who are artists and are interested in online methods of presenting works.
A game I made for a class for a browser.
This was a project made at the request of a friend who wanted to know some statistical info about a new method of determining stats in D&D. Currently specific to a single type of arrangement, but easily modifiable.
A Friend of mine says a character must roll at least one 16 on stats (that's roll, so before racial/class bonuses). Now he's a min-maxing goon but the question was interesting. So here it is
This project generates a Sierpiński triangle and saves it as a bitmap. The core of this code came from https://rosettacode.org/wiki/Chaos_game#C++, however a few notable additions were made: mainly, a deterministic, rather than randomized, method for generating the triangles.
This is a repository to store several programming assignments relating to the CSCI 8530 Advanced Operating Systems course at the University of Nebraska at Omaha. These programs are all based on modifications or additions to the Xinu operating system.
A capstone project for the computer science degree at UNO. Frontend Repo: https://github.com/cgregurich/pingpongelostream-frontend
Something I made to create a spreadsheet with some dice rolling elements. WARNING: spawns like 120,000 threads, so yeah.
Wanted to gain some experience in C++, so I'll be remaking most of the Data Structures I've learned from my Data Structures class in C++ rather than Java.
It's a battle simulator for DnD. Atm, just for featureless characters
This is an x64 Game Engine and Level Editor built following this series (https://www.youtube.com/playlist?list=PLU2nPsAdxKWQYxkmQ3TdbLsyc1l2j25XM). This project is mostly for learning purposes.
This is a really big one. Wanted to create something that would roll sets of dice a lot of times and place them into a CSV file for easy comparison. The parameters for this are all in the code and not command line driven, but they are easily modifiable. In it's current configuration, this creates a file that is about 3 GB and takes around 18 hours (for my PC) to complete. This uses multi-threading and attempts to manage the thread pool in a very rudimentary way.
Several projects from past java classes and fiddling
some chaotic graphs I made using StandardDraw, a file I found on the internet and some wikipedia-ing about these different functions
This was an assigment for my Theory of Computation class at UNO. Given an input file of a particular format (a few are included), it creates the corresponding DFA. The input file can be a depiction of a DFA or NFA.
OvalMate is a capstone project for ECEN 4990 at the University of Nebraska at Omaha. This was a team project.
a personal website
A friend of mine complained that rolling for stats in D&D 5th edition is always better than using the point buy system. This proves that it's a bit more complicated than that
A Vulkan-based GPU Raytracer. Goal of this project is to try and do the raytracing using compute shaders and not the provided raytracing API to get a better idea of how raytracing works on the GPU. Along side that, constructing the BVH on the GPU is also a goal. The complete Plan is in Plan.txt.
A Raytracer build from the text "A Raytracer in A Weekend" and subsequent texts.
A Vulkan-based game engine following https://www.youtube.com/watch?v=Y9U9IE0gVHA&list=PL8327DO66nu9qYVKLDmdLW_84-yE4auCR
A quick example of a Java Spring Application that simply greeting a user.
A quick demo of some frontend framework capabilities in vue3 for my fellow students in my lab
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.