Comments (6)
I see, hopefully I'm able to release a new dev build in the next time as it even takes me a week to reply to issues.
from blockball.
Thanks for reporting, checking it.
from blockball.
Should be fixed in the latest snapshot.
blockball-3.8.1-20170303.142405-2.jar
from blockball.
Apologies for the late response. Using the new dev build with this commit ef54b62, the problem still exists and actually instead breaks other things.
Joining the BlockBall lounge in a separate world, it flashes the level count to 999 then disappears entirely when a second player joins. No countdown until the game force starts is shown whatsoever. I believe there was no countdown because I had the min-size: 2
set so it would require 4 players to start the game. Lowering it to 1, level count gets set to 999 when alone in the lounge and then counts down from 60 as soon as the second player joins the lounge.
When leaving the lounge via exit sign and on game end due to score being met, player levels are still being set to 999 when brought back to the main hub world.
from blockball.
All good. I'll be available to test whenever you do begin to push out newer commits.
from blockball.
- Removed displaying 999 before the countdown starts
from blockball.
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from blockball.