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Sibras avatar Sibras commented on August 16, 2024

There are a couple of locations in ffmpeg that use old inline assembly that is not standards compliant and cant be compiled by visual studio which can cause performance differences due to using different code paths. Most of this non-standard code has been replaced by better alternatives however there are still 1 or 2 locations that still exist.

At a guess i would suspect that the slowdown you are seeing is due to the old swscale code used for scaling in your filter complex. Since your using nvenc for encoding perhaps use the cuvid decoder that has inbuilt scaling and bypass the use of swscale altogether.

from ffmpeg.

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