sharlikran / xedit Goto Github PK
View Code? Open in Web Editor NEWxEdit is a conflict detector and editor for Bethesda Games
License: Mozilla Public License 2.0
xEdit is a conflict detector and editor for Bethesda Games
License: Mozilla Public License 2.0
#Our GitHub Issue Tracker Our [GitHub issue tracker](https://github.com/TES5Edit/TES5Edit/issues) offers a place to submit and discuss feature requests and bug reports. When using it, please ensure that any criticism you provide is constructive. Please do not use the tracker for general help and support on how to use xEdit. #summary TES5Edit Readme xEdit 4.0.2 by ElminsterAU Updated by Hlp, Zilav, Sharlikran, Sheson Make backups of your plugins and report any issues in the official Bethesda thread. If you have never used TES5Edit, Wiki Pages and basic videos are available. Starting from 3.1.0 we need to remind you that we only support version 1.9.0.32 of Skyrim. Update TES5Edit and Skyrim before you post in the forum. If you see any references to xEdit that is a short way of saying all versions of the program which would cover FO3Edit, FNVEdit, TES4Edit and TES5Edit. TES5Edit Cleaning Guides: TES5Edit: http://www.creationkit.com/index.php?title=Category:TES5Edit TES5Edit Cleaning Guide (Fewer Details): http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit TES5Edit Mod Cleaning Tutorial (Detailed Instructions with Pictures): http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial Current Official Threads: Bethesda.net: https://bethesda.net/community/topic/57570/relz-sseedit AFK Mods: https://afkmods.iguanadons.net/index.php?/topic/3750-wipz-tes5edit/ Rename to TES4Edit.exe to work with Oblivion. Rename to TES5Edit.exe to work with Skyrim. Rename to EnderalEdit.exe to work with Enderal. Rename to TES5VREdit.exe to work with Skyrim VR. Rename to SSEEdit to work with Skyrim SE. Rename to FO3Edit.exe to work with Fallout3. Rename to FNVEdit.exe to work with New Vegas. Rename to FO4Edit.exe to work with Fallout 4. Rename to FO4VREdit.exe to work with Fallout 4 VR. Fallout3 Training Manual for FO3Edit (applies to all game versions) http://fallout3.nexusmods.com/mods/8629 Fallout New Vegas Training Manual for FO3Edit (applies to all game versions) http://www.nexusmods.com/newvegas/mods/38413 Check for new versions here: FO3Edit: http://www.nexusmods.com/fallout3/mods/637 FNVEdit: http://www.nexusmods.com/newvegas/mods/34703 FO4Edit: http://www.nexusmods.com/fallout4/mods/2737 FO4VREdit: http://www.nexusmods.com/fallout4/mods/2737 TES4Edit: http://www.nexusmods.com/oblivion/mods/11536 TES5Edit: http://www.nexusmods.com/skyrim/mods/25859 EnderalEdit: http://www.nexusmods.com/enderal/mods/23 TES5VREdit: http://www.nexusmods.com/skyrim/mods/25859 SSEEdit: http://www.nexusmods.com/skyrimspecialedition/mods/164 Mirror: https://github.com/TES5Edit/TES5Edit/releases xLODGen Versions: FO3LODGen: http://www.nexusmods.com/fallout3/mods/21174 FNVLODGen: http://www.nexusmods.com/newvegas/mods/58562 TES4LODGen: http://www.nexusmods.com/oblivion/mods/15781 TES5LODGen: http://www.nexusmods.com/skyrim/mods/62698 TES5VRLODGen: http://www.nexusmods.com/skyrim/mods/62698 SSELODGen: http://www.nexusmods.com/skyrimspecialedition/mods/6642/? Future of xEdit: We appreciate all the thanks and support from the community. We would like to thank all the users that made bug reports on the Nexus or in the Bug Tracker. Zilav and Hlp continue to make various bug fixes and improvements. Zilav has added more scripting functions while Hlp is still working on having a working Save game editor. Currently early testing only allows you to view save games. We were very excited recently when ElminsterAU had some time to make some optimizations to the code. The program loads plugins faster than before and uses less memory. Previous versions such as FO3Edit, FNVEdit, TES4Edit: We understand that sometimes updates to programs break things. Please use the updates with caution. However, please use them and then report issues so we can improve the program. Our goal is to make all versions as bug-free as possible and introduce new features that are useful for the modding community for all the Bethesda games this utility supports. xEdit Updates: With each new version of xEdit it is recommended to restore plugins from backups and reclean them. Otherwise any fixes and updates to cleaning process won't take effect.
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