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xEdit is a conflict detector and editor for Bethesda Games

License: Mozilla Public License 2.0

Pascal 94.20% C++ 0.86% PHP 0.07% Batchfile 0.01% Rich Text Format 4.86% C 0.01%

xedit's Introduction

#Our GitHub Issue Tracker

Our [GitHub issue tracker](https://github.com/TES5Edit/TES5Edit/issues) offers a place to submit and discuss feature requests and bug reports. When using it, please ensure that any criticism you provide is constructive.

Please do not use the tracker for general help and support on how to use xEdit.

#summary TES5Edit Readme

xEdit 4.0.2 by ElminsterAU
Updated by Hlp, Zilav, Sharlikran, Sheson

Make backups of your plugins and report any issues in the official Bethesda thread. If you have never used TES5Edit, Wiki Pages and basic videos are available.  Starting from 3.1.0 we need to remind you that we only support version 1.9.0.32 of Skyrim. Update TES5Edit and Skyrim before you post in the forum.  If you see any references to xEdit that is a short way of saying all versions of the program which would cover FO3Edit, FNVEdit, TES4Edit and TES5Edit.

TES5Edit Cleaning Guides:
TES5Edit: http://www.creationkit.com/index.php?title=Category:TES5Edit
TES5Edit Cleaning Guide (Fewer Details): http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit
TES5Edit Mod Cleaning Tutorial (Detailed Instructions with Pictures): http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial

Current Official Threads:
Bethesda.net: https://bethesda.net/community/topic/57570/relz-sseedit
AFK Mods: https://afkmods.iguanadons.net/index.php?/topic/3750-wipz-tes5edit/

Rename to TES4Edit.exe to work with Oblivion.
Rename to TES5Edit.exe to work with Skyrim.
Rename to EnderalEdit.exe to work with Enderal.
Rename to TES5VREdit.exe to work with Skyrim VR.
Rename to SSEEdit to work with Skyrim SE.
Rename to FO3Edit.exe to work with Fallout3.
Rename to FNVEdit.exe to work with New Vegas.
Rename to FO4Edit.exe to work with Fallout 4.
Rename to FO4VREdit.exe to work with Fallout 4 VR.

Fallout3 Training Manual for FO3Edit (applies to all game versions)
http://fallout3.nexusmods.com/mods/8629
Fallout New Vegas Training Manual for FO3Edit (applies to all game versions)
http://www.nexusmods.com/newvegas/mods/38413

Check for new versions here:
FO3Edit: http://www.nexusmods.com/fallout3/mods/637
FNVEdit: http://www.nexusmods.com/newvegas/mods/34703
FO4Edit: http://www.nexusmods.com/fallout4/mods/2737
FO4VREdit: http://www.nexusmods.com/fallout4/mods/2737
TES4Edit: http://www.nexusmods.com/oblivion/mods/11536
TES5Edit: http://www.nexusmods.com/skyrim/mods/25859
EnderalEdit: http://www.nexusmods.com/enderal/mods/23
TES5VREdit: http://www.nexusmods.com/skyrim/mods/25859
SSEEdit: http://www.nexusmods.com/skyrimspecialedition/mods/164
Mirror: https://github.com/TES5Edit/TES5Edit/releases

xLODGen Versions:

FO3LODGen: http://www.nexusmods.com/fallout3/mods/21174
FNVLODGen: http://www.nexusmods.com/newvegas/mods/58562
TES4LODGen: http://www.nexusmods.com/oblivion/mods/15781
TES5LODGen: http://www.nexusmods.com/skyrim/mods/62698
TES5VRLODGen: http://www.nexusmods.com/skyrim/mods/62698
SSELODGen: http://www.nexusmods.com/skyrimspecialedition/mods/6642/?

Future of xEdit:

We appreciate all the thanks and support from the community.  We would like to thank all the users that made bug reports on the Nexus or in the Bug Tracker.  Zilav and Hlp continue to make various bug fixes and improvements.  Zilav has added more scripting functions while Hlp is still working on having a working Save game editor.  Currently early testing only allows you to view save games.  We were very excited recently when ElminsterAU had some time to make some optimizations to the code.  The program loads plugins faster than before and uses less memory.

Previous versions such as FO3Edit, FNVEdit, TES4Edit:

We understand that sometimes updates to programs break things.  Please use the updates with caution.  However, please use them and then report issues so we can improve the program.  Our goal is to make all versions as bug-free as possible and introduce new features that are useful for the modding community for all the Bethesda games this utility supports.

xEdit Updates:

With each new version of xEdit it is recommended to restore plugins from backups and reclean them. Otherwise any fixes and updates to cleaning process won't take effect.

xedit's People

Contributors

brantmeierz avatar clayne avatar drdrjojo avatar elminsterau avatar fireundubh avatar freso avatar hugues92 avatar jbostrus avatar leandor avatar matortheeternal avatar nephatrine avatar ortham avatar ralgor avatar saamok avatar shad0wshayd3 avatar sharlikran avatar sheson avatar zilav avatar

Stargazers

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Watchers

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Forkers

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