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TheJJ avatar TheJJ commented on April 28, 2024

A basic data pack format will be proposed with #204 as the pack is exactly the place to store versioning information.

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a-detiste avatar a-detiste commented on April 28, 2024

Hi,

I'll add support for Age Of Empires II to Debian's game-data-packager, a tool that aim to support automatically packaging data for all the games with a free engine and non-free assets.

You can have look here if you're curious:
http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/tree/data

Please also look for data in /usr/share/games/openage πŸ˜„

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mic-e avatar mic-e commented on April 28, 2024

Nice to see that debian supports something like this. We will look in /usr/share as well as the user's homefolder.
Note that an installed version of the game is required for performing the conversion.

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a-detiste avatar a-detiste commented on April 28, 2024

debian

Feel free to adapt it to the distro of your choice if you find it useful.

conversion

There is a plugin system for games with specific needs and data conversion is already supported for LGeneral ; only requirement is that it can happen in a dedicated command-line tool provided by your repo.

If this is the conversion program, this could also be directly imported in a to-be openage.py plugin:


does this engine plan to support the demo version of the game ?

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janisozaur avatar janisozaur commented on April 28, 2024

You should rather try using $XDG_DATA_HOME instead of ~/.openage.

$XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored. If $XDG_DATA_HOME is either not set or empty, a default equal to $HOME/.local/share should be used.

http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html

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TheJJ avatar TheJJ commented on April 28, 2024

Superseeded by #631

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