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Terrain textures problem about openage HOT 6 CLOSED

sfttech avatar sfttech commented on April 28, 2024
Terrain textures problem

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Comments (6)

zuntrax avatar zuntrax commented on April 28, 2024

If I recall right, we reproduced some of the blending bugs the original game has. Can you provide a screenshot of the same terrain pattern with blending turned off (space)? I'll try to reproduce it in my AoE2 installation.

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zaxozhu avatar zaxozhu commented on April 28, 2024

I created new terrain. Here screens with on/off blending.
openage_2014-11-02_04-11-17_00
openage_2014-11-02_04-11-28_00

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goto-bus-stop avatar goto-bus-stop commented on April 28, 2024

In AoC, water is always surrounded by a tile of Beach, its blending rules for water+ are sub-optimal at best πŸ˜„

e; original AoC shallow water + grass: https://i.imgur.com/9lcOGZJ.png

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zaxozhu avatar zaxozhu commented on April 28, 2024

It's not a bug it's a feature :godmode:

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mic-e avatar mic-e commented on April 28, 2024

Question is: Do we want to blend

  • exactly like AoC
  • equally well as AoC
  • better than AoC?

I think ATM we're blending "equally well". Just try it out in AoC's scenario editor; the blending is incredibly easy to break.

The actual issue here is that beach isn't automatically placed when placing water.

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mic-e avatar mic-e commented on April 28, 2024

Related bug: #87

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Related Issues (20)

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