Comments (9)
spinning gaben? (?)
from openage.
Although i'd find that pretty funny, i think we should go for some custom-drawn spinner π
from openage.
should we do this outside the engine loop? or let the engine have a "loading" flag and run (and don't lock on drawing so gamemain can keep loading stuff)?
from openage.
I'm thinking about registering a (new) "loading" DrawHandler before the big asset load, and after it register the current GameMain's one...
from openage.
Perhaps one of the many solid ones found at http://www.reddit.com/r/loadingicon/ ?
from openage.
spinning gaben is an incredibly awesome idea. you could make him grow to represent the progress.
from openage.
#137 implemented an on-screen "loading gamedata" hint.
from openage.
Is the current hint sufficient? Or we'd like a spinner?
from openage.
i wouldn't say no to a spinner π
if we took one from reddit, beware the licensing...
from openage.
Related Issues (20)
- Pure fixed-point math functions HOT 6
- Fixed point math constants HOT 3
- Fixed point intermediary type HOT 1
- CLI parameters for window settings HOT 2
- CLI parameter for engine start mode
- "error: βDictβ is not a member of βnyanβ" during build HOT 7
- Can't build with clang, error: "jthread is supported now, remove custom definition" HOT 4
- Asset conversion issue, AttributeError: 'NoneType' object has no attribute 'readable' HOT 6
- Adding PR/ISSUE Templates for this repo HOT 7
- Asset path type is incorrectly used HOT 5
- error: Couldn't find qml root folder HOT 15
- Test fail when building with GCC 13.2.1 HOT 10
- Error launching game, uncaught exception(s) HOT 25
- openage game: error: the following arguments are required: --modpacks HOT 4
- Running Error on Mac osx 13.4(Macbook M1 Pro ARM architecture) HOT 1
- FATAL: terminate has been called uncaught exception std::exception of type std::__1::system_error: thread::join failed: Invalid argument HOT 2
- Multiple cmake issues when trying to build HOT 4
- Submission to Steam HOT 2
- OpenGL error when launching on Wayland HOT 11
- CMake can't find toml11 on Linux Mint 21.2 HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
π Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. πππ
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google β€οΈ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from openage.