Comments (6)
If you reload your game now, it should be fixed. I stopped lazy.
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You can ignore it. It will be fixed automatically.
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Thanks for the quick reply, upon further investigation, this seems to happen on every launch only on my main instance with other client mods present, and does indeed only happen once on the second launch of a fresh instance.
Looks like on of those other mods might be somehow interfering with the automatic fix process...
I will attempt to track this down to see which mod(s) causes this and update this issue, so keeping it open for now.
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It's caused by the parsing of carpet rules which is fetched from my database. You don't need to worry about or do any digging, we are aware of it. This was caused by a small refactor in main carpet repo. I am just procrastinating fixing it :p
from essentialclient.
Thanks for clarifying! I was beginning to wonder why no matter what I did the errors persisted.
Maybe it was a fluke that on the third launch of my new test instance the errors were not present, therefore I thought it was something to do with my main instance. After more testing I can confirm it happens on every launch.
I will leave it up to you to close the issue when it's solved on your end then :)
In the meantime I've mitigated this in my local build (omitted the exception from the LOGGER.error call).
from essentialclient.
Awesome, thank you!
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