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Brief Summary

Name: Semih Kubilay
Pronouns: He / him
About me: I have experience in Unity for 10 years, here and there with small groups or small companies. I'm interested in Hyper-Casual games genre for 2.5 years. I continue to improve myself on this road.

About Me

Hi, all! My name is Semih Kubilay and i am from Turkey. I'am a mechanical engineering student but I'm not good with school so i decided to build my career on game development.

I started using Unity about 10 years ago when I started working to learn things for myself. I really enjoy using Unity and feel very lucky to be able to use it professionally and still have so much to learn.

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E-mail :

[email protected]



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Semih Kubilay's Projects

extensions-for-the-unity-engine icon extensions-for-the-unity-engine

Useful C# extension methods for the Unity engine. It will prevent unnecessary waste of time while writing code and will provide convenience.

megacity-metro icon megacity-metro

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.

playfab-samples icon playfab-samples

This repository contains Sample code, Recipes and Video Tutorials demonstrating how to integrate various PlayFab features

unitycustomproperties icon unitycustomproperties

Sometimes you have custom objects that contain data but do not derive from MonoBehaviour. Adding these objects as a field in a class that is MonoBehaviour will have no visual effect unless you write your own custom property drawer for the object's type.

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