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transfer data both ways. about webudp HOT 2 CLOSED

davidroze avatar davidroze commented on August 20, 2024
transfer data both ways.

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Comments (2)

seemk avatar seemk commented on August 20, 2024

Hi,

I don't think you will be able to skip the signalling, as the SDP exchange is needed to get the handshake (STUN -> SCTP over DTLS) working. At least I don't think browsers will connect to the server without proper signalling. However, if you don't want to use HTTP for signalling and want to do something custom, you can check the interface at Wu.h, it's platform independent and at the moment there are 2 implementations using it (WuHostEpoll, WuHostNode).

I'm not sure if I understand your second question, so feel free to correct me: the server handles connections for you, you can support multiple connections by storing the WuClient pointers somewhere, passed to you inside the WuEvent struct defined at Wu.h

You can receive and send data both on the client and server. Do you mean receiving data on the client side or server side?

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seemk avatar seemk commented on August 20, 2024

Closing this since it has been over a month.

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