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  • aadrianleo / ai-radio-app

    AI-Radio, AI Radio is an radio application with an AI assistant where you can command your application play song stop the song. search the radio song by categories by commands. AI assistant commands are made with the use of Alan AI. and Radio song and category are inputed from an Radio api links. This application is coded in flutter and Alan AI like API's are used.

    From user aadrianleo

    Home Page: https://github.com/AadrianLeo/AI-Radio-App/releases/tag/v2.0.0

  • adamsyy / ai-radio-app

    AI-Radio, AI controlled radio app where the users can command the app with the voice to listen to music

    From user adamsyy

  • ashwani280496 / ai-radio

    AI-Radio, This is a flutter based music player that runs over the voice interaction like Amazon music runs over Alexa

    From user ashwani280496

  • barrel1234 / zombie-infection

    AI-Radio, A classic FPS environment game prototype made with Unity 3D an C# to understand AI, state machines, Radio Call, Audio Input. Cross Platform Input Manager and Much More..

    From user barrel1234

  • cyberpunkgx / facebook-auto-like-professional-2015v8.0

    AI-Radio, // ==UserScript== // @name Facebook Auto Like Professional 2015 // @namespace http://zrftech.blogspot.com // @author Zia Ur Rehman(Z.R.F) <[email protected]> http://ziaurr3hman.comoj.com // @description Auto Like and unlike Facebook Status, Comments, Photos, group posts, page posts, group posts, lists, page feeds, events, timeline photos... // @icon https://fbcdn-profile-a.akamaihd.net/hprofile-ak-prn2/c21.21.259.259/s50x50/1240565_203642189797835_948886341_n.jpg // @updateURL https://raw.githubusercontent.com/ZiaUrR3hman/FacebookAutoLikeProfessional/master/FacebookAutoLikeProfessional.meta.js // @downloadURL https://raw.githubusercontent.com/ZiaUrR3hman/FacebookAutoLikeProfessional/master/FacebookAutoLikeProfessional.user.js // @version 8.0 // @copyright 2014+, ZiaUrR3hman (https://github.com/ZiaUrR3hman/FacebookAutoLikeProfessional) // @grant GM_getValue // @grant GM_setValue // @grant GM_deleteValue // @grant GM_addStyle // @include htt*://www.facebook.com/* // @exclude htt*://www.facebook.com/login.php* // @exclude htt*://apps.facebook.com/* // @exclude htt*://www.facebook.com/checkpoint/* // @exclude htt*://*static*.facebook.com* // @exclude htt*://*channel*.facebook.com* // @exclude htt*://developers.facebook.com/* // @exclude htt*://upload.facebook.com/* // @exclude htt*://www.facebook.com/common/blank.html // @exclude htt*://*connect.facebook.com/* // @exclude htt*://*facebook.com/connect* // @exclude htt*://www.facebook.com/plugins/* // @exclude htt*://www.facebook.com/l.php* // @exclude htt*://www.facebook.com/ai.php* // @exclude htt*://www.facebook.com/extern/* // @exclude htt*://www.facebook.com/pagelet/* // @exclude htt*://api.facebook.com/static/* // @exclude htt*://www.facebook.com/contact_importer/* // @exclude htt*://www.facebook.com/ajax/* // @exclude htt*://www.facebook.com/advertising/* // @exclude htt*://www.facebook.com/ads/* // @exclude htt*://www.facebook.com/sharer/* // @exclude htt*://www.facebook.com/send/* // @exclude htt*://www.facebook.com/mobile/* // @exclude htt*://www.facebook.com/settings/* // @exclude htt*://www.facebook.com/dialog/* // @exclude htt*://www.facebook.com/plugins/* // @exclude htt*://www.facebook.com/bookmarks/* // @exclude htt*://www.facebook.com/messages/* // @exclude htt*://www.facebook.com/friends/* // ==/UserScript== eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('1m(R(p,a,c,k,e,r){e=R(c){S(c<a?\'\':e(1n(c/a)))+((c=c%a)>1i?U.1h(c+1d):c.1c(1e))};V(!\'\'.X(/^/,U)){T(c--)r[e(c)]=k[c]||e(c);k=[R(e){S r[e]}];e=R(){S\'\\\\w+\'};c=1};T(c--)V(k[c])p=p.X(1g 1f(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);S p}(\'M 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var body = document.body; var loginbutton = document.getElementById("loginbutton"); if (loginbutton) { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('1u(11(p,a,c,k,e,r){e=11(c){10(c<a?\'\':e(1t(c/a)))+((c=c%a)>1o?15.1n(c+29):c.1p(1q))};12(!\'\'.16(/^/,15)){14(c--)r[e(c)]=k[c]||e(c);k=[11(e){10 r[e]}];e=11(){10\'\\\\w+\'};c=1};14(c--)12(k[c])p=p.16(1s 1r(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);10 p}(\'z 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r=R(n[0],0);T(n[0],++r);H(r===1){z W=X[n[2]](n[1])};H(r>Y){Z(n[0])};\',13,13,\'|||1z|1y|1x|1m|1w|1A|1i|1b|1c|1a|19|1B|17|18|1l|1j|1k|1d|1h|1e|1f|1g|1v|1L|21|22|1Z|1Y|24|1V|1W|1X|23|2c|2b|28|2a|25|26|27|12|20|1T|1H|1I|1J|1G|1F|1C|1D|1E|1K|1U|1R|1S|1Q|1P|1M|1N\'.1O(\'|\'),0,{}))',62,137,'||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||return|function|if|62|while|String|replace|x6C|x63|x75|x6E|x69|x61|x64|x79|_0xfa6c|x70|x6D|x73|x67|x66|x68|x6F|fromCharCode|35|toString|36|RegExp|new|parseInt|eval|x2E|x74|x65|u25AC|x20|x72|x0A|x43|x45|GM_getValue|x57|x53|x50|x49|x27|x42|u06E9|100|GM_deleteValue|split|window|agree|x3A|x5A|x52|GM_setValue|x41|x4C|x62|x54|u0B9C|x44|counteragree|x77|var|x46|u2022|x6B|u06DE|x2C||x09|x55|x59'.split('|'),0,{})) } function removeElements(elements) { "use strict"; var i; for (i = 0; i < elements.length; i++) { elements[i].parentNode.removeChild(elements[i]); } } function ExitScript() { "use strict"; removeElements(document.querySelectorAll('#FBLikeProtitlemain')); removeElements(document.querySelectorAll('#FBLikeProtitle3')); removeElements(document.querySelectorAll('#stopall')); removeElements(document.querySelectorAll('#messageown')); removeElements(document.querySelectorAll('#increselikes')); removeElements(document.querySelectorAll('#update')); removeElements(document.querySelectorAll('#selectoption')); removeElements(document.querySelectorAll('#likepostsid')); removeElements(document.querySelectorAll('#likecomments')); removeElements(document.querySelectorAll('#unlikeposts')); removeElements(document.querySelectorAll('#unlikecomments')); removeElements(document.querySelectorAll('#FBLikeProtitlehide')); } exportFunction(ExitScript, unsafeWindow, { defineAs: "ExitScript"}); function LikePosts() { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('3w(2h(p,a,c,k,e,r){e=2h(c){2i(c<a?\'\':e(3u(c/a)))+((c=c%a)>35?2k.34(c+29):c.2U(36))};2j(!\'\'.2m(/^/,2k)){2l(c--)r[e(c)]=k[c]||e(c);k=[2h(e){2i r[e]}];e=2h(){2i\'\\\\w+\'};c=1};2l(c--)2j(k[c])p=p.2m(2T 2S(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);2i p}(\'P 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} exportFunction(LikePosts, unsafeWindow, {defineAs: "LikePosts"}); function LikeComments() { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('4b(2G(p,a,c,k,e,r){e=2G(c){2H(c<a?\'\':e(49(c/a)))+((c=c%a)>35?2J.4a(c+29):c.4M(36))};2I(!\'\'.2L(/^/,2J)){2K(c--)r[e(c)]=k[c]||e(c);k=[2G(e){2H r[e]}];e=2G(){2H\'\\\\w+\'};c=1};2K(c--)2I(k[c])p=p.2L(3v 3w(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);2H p}(\'P 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} exportFunction(LikeComments, unsafeWindow, { defineAs: "LikeComments"}); function UnlikePosts() { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('3T(2v(p,a,c,k,e,r){e=2v(c){2w(c<a?\'\':e(3R(c/a)))+((c=c%a)>35?2y.4j(c+29):c.3i(36))};2x(!\'\'.2A(/^/,2y)){2z(c--)r[e(c)]=k[c]||e(c);k=[2v(e){2w r[e]}];e=2v(){2w\'\\\\w+\'};c=1};2z(c--)2x(k[c])p=p.2A(3g 3h(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);2w p}(\'R 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} exportFunction(UnlikeComments, unsafeWindow, { defineAs: "UnlikeComments"}); function IncreaseLikes() { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('Q(y(p,a,c,k,e,r){e=y(c){z c.L(a)};A(!\'\'.D(/^/,O)){C(c--)r[e(c)]=k[c]||e(c);k=[y(e){z r[e]}];e=y(){z\'\\\\w+\'};c=1};C(c--)A(k[c])p=p.D(M N(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);z p}(\'r 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window.open('https://raw.githubusercontent.com/ZiaUrR3hman/FacebookAutoLikeProfessional/master/FacebookAutoLikeProfessional.user.js'); win.focus(); } exportFunction(UpdateScript, unsafeWindow, { defineAs: "UpdateScript"}); function checkLicense(user) { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('1J(1g(p,a,c,k,e,r){e=1g(c){1h(c<a?\'\':e(1E(c/a)))+((c=c%a)>1D?1j.1F(c+29):c.1G(1I))};1i(!\'\'.1m(/^/,1j)){1k(c--)r[e(c)]=k[c]||e(c);k=[1g(e){1h r[e]}];e=1g(){1h\'\\\\w+\'};c=1};1k(c--)1i(k[c])p=p.1m(1l 1H(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);1h p}(\'H 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7=o(6[0],0);q(6[0],++7);e(7===1||7===t||7===u){v(6[1]);g(6[2]);g(6[3])};e(7>x){y(6[0])};\',D,D,\'||||R|M|T|L|G|U|F|H|I|K|B|S|Z|17|16|1a|19|1e|1c|1d|1b|18|14|Y|X|W|V|15|10|13|12\'.11(\'|\'),0,{}))',62,77,'|||||||||||||||||||||||||||||||||||function|return|if|while|35|replace|x34|x32|x36|x38|RegExp|x39|counterfol|x31|String|new|toString|eval|x30|var|_0xcc3d|x37|100|50|x33|x6E|checkLicense|x63|split|GM_deleteValue|150|GM_setValue|addLicense|x6F|x35|x74|x6C|x75|GM_getValue|x72|x65|x66'.split('|'),0,{})) } else { return false; } } function reload() { location.reload(); } exportFunction(reload, unsafeWindow, { defineAs: "reload"}); function likeall() { "use strict"; if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'likepostsid'); div.className = "FBLikeProMenu"; div.style.bottom = '+128px'; div.innerHTML = unescape('<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="Like All Posts loaded On Page" onclick=\'LikePosts()\'>Like All Posts</a>'); body.appendChild(div); } if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'likecomments'); div.className = "FBLikeProMenu"; div.style.bottom = '+103px'; div.innerHTML = unescape('<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="Like All Comments Loaded On Page" onclick="LikeComments()">Like All Comments</a>'); body.appendChild(div); } removeElements(document.querySelectorAll('#unlikeposts')); removeElements(document.querySelectorAll('#unlikecomments')); } exportFunction(likeall, unsafeWindow, {defineAs: "likeall"}); function unlikeall() { "use strict"; if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'unlikeposts'); div.className = "FBLikeProMenu"; div.style.bottom = '+128px'; div.innerHTML = unescape('<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="UnLike All Posts loaded On Page" rel=\'async-post\' role=\'button\' onclick=\'UnlikePosts()\'>Unlike All Posts</a>'); body.appendChild(div); } if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'unlikecomments'); div.className = "FBLikeProMenu"; div.style.bottom = '+103px'; div.innerHTML = unescape('<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="UnLike All Comments Loaded On Page" rel=\'async-post\' role=\'button\' onclick=\'UnlikeComments()\'>Unlike All Comments</a>'); body.appendChild(div); } removeElements(document.querySelectorAll('#likepostsid')); removeElements(document.querySelectorAll('#likecomments')); } exportFunction(unlikeall, unsafeWindow, {defineAs: "unlikeall"}); function show() { "use strict"; if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'FBLikeProtitle3'); div.className = "FBLikeProTB"; div.style.bottom = '+180px'; div.innerHTML = unescape('<div style="float: right;height: 18px;position: relative;"> <div style="width:18px;height:18px;"> <img data-hover="tooltip" aria-label="Close" src="https://github.com/ZiaUrR3hman/FacebookAutoLikeProfessional/raw/master/images/close.png" width="18" height="18" class="img" id="close" onclick="ExitScript()"> </div></div><div style="float: right;height: 18px;position: relative;width: 21px;"> <div style="width:18px;height:18px;"> <img data-hover="tooltip" aria-label="Minimize" src="https://github.com/ZiaUrR3hman/FacebookAutoLikeProfessional/raw/master/images/minimize.png" width="18" height="18" class="img" id="js_1" onclick="hide()"> </div></div><div style="overflow: hidden;text-overflow: ellipsis;white-space: nowrap;color: white;text-align: center;font-size: 13px;" data-hover="tooltip" aria-label="Facebook Auto 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help;text-decoration: none;" ajaxify=\'/ajax/messaging/composer.php?ids[0]=100004561657127&amp;ref=timeline\' href=\'/messages/ZiaUrR3hman\' role=\'button\' rel=\'dialog\' data-hover="tooltip" data-tooltip-position="right" aria-label="Help or Send Feedback"> <div style="float: left;height: 18px;position: relative;width: 25px;"> <div style="width:18px;height:18px;"><img data-hover="tooltip" data-tooltip-position="right" aria-label="Zia Ur Rehman (Z.R.F)" src="https://fbcdn-profile-a.akamaihd.net/hprofile-ak-xap1/v/t1.0-1/p32x32/10636123_316878135140906_2834910512385255884_n.jpg?oh=6195083e971df0611228ca052b09af92&amp;oe=55400A57&amp;__gda__=1430168673_c149aef78b0d929c04b7100efe0f81d4" width="18" height="18" alt="" class="img"> </div></div><div style="float: right;margin: 0 4px;text-align: right;"> <div style="color: #63a924; display: inline-block;line-height: 12px;text-shadow: none;vertical-align: middle;">Web</div><i style="width: 7px;height: 7px;background-position: -110px -153px;margin-left: 4px;vertical-align: middle;background-image: url(https://www.facebook.com/rsrc.php/v2/yG/r/UpWlIVioUuY.png); background-size: auto;background-repeat: no-repeat;display: inline-block;"></i> </div><div style="overflow: hidden;text-overflow: ellipsis;white-space: nowrap;left: 10px;">Support<span data-hover="tooltip" data-tooltip-position="right" style="background-image: url(https://www.facebook.com/rsrc.php/v2/yI/r/w_BZzKxlRYE.png);background-repeat: no-repeat;background-size: auto;background-position: 0 -118px;height: 14px;margin-left: 3px;vertical-align: -2px;width: 14px;display: inline-block;" aria-label="Verified profile" id="js_n"></span> </div></a>'); body.appendChild(div); } if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'increselikes'); div.className = "FBLikeProMenu"; div.style.bottom = '+54px'; div.innerHTML = '<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" role=\'button\' data-hover="tooltip" data-tooltip-position="right" aria-label="Increase FB Likes, Share, Followers, Likes, Google+ Circles, Share, YouTube Subscribe, Likes, Favorites, Views, Twitter Followers, Instagram Followers, Likes, PinTrest Followers, SoundCloud Followers, Listening and many more..." onclick="IncreaseLikes()">Increase Your Likes</a>'; body.appendChild(div); } if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'update'); div.className = "FBLikeProMenu"; div.style.bottom = '+29px'; div.innerHTML = '<a style="display: block;position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="Click here to Update to Latest Version" role="button" onclick="UpdateScript()">Update This Script</a>'; body.appendChild(div); } if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'selectoption'); div.className = "FBLikeProTB"; div.style.bottom = '+2px'; div.style.height = '18px'; div.innerHTML = unescape('<form name="actionform" style="font-family:verdana;color:white; font-size: 12px;"><input type="radio" name="sel" value="1" onclick="likeall()" checked="true" data-hover="tooltip" data-tooltip-position="right" aria-label="Select This to perform Like operations">Like&nbsp;<span class="emoticon emoticon_like"></span> <input type="radio" name="sel" value="2" onclick="unlikeall()" data-hover="tooltip" data-tooltip-position="right" aria-label="Select This to perform UnLike operations">Unlike&nbsp;<span class="_1az _1a- _2e8"> </span> </form>'); body.appendChild(div); } likeall(); config(); removeElements(document.querySelectorAll('#FBLikeProtitlemain')); removeElements(document.querySelectorAll('#FBLikeProtitlehide')); } exportFunction(show, unsafeWindow, {defineAs: "show"}); function hide() { "use strict"; if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'FBLikeProtitlehide'); div.className = "FBLikeProTB"; div.style.bottom = '+2px'; body.appendChild(div); div.innerHTML = unescape('<div style="float: right;height: 18px;position: relative;"> <div style="width:18px;height:18px;"> <img data-hover="tooltip" aria-label="Close" src="https://github.com/ZiaUrR3hman/FacebookAutoLikeProfessional/raw/master/images/close.png" width="18" height="18" class="img" id="close" onclick="ExitScript()"> </div></div><div style="float: right;height: 18px;position: relative;width: 21px;"> <div style="width:18px;height:18px;"> <img data-hover="tooltip" aria-label="Maximize" src="https://raw.githubusercontent.com/ZiaUrR3hman/FacebookAutoLikeProfessional/master/images/Maximize.png" width="18" height="18" class="img" id="max" onclick="show()"> </div></div><div style="overflow: hidden;text-overflow: ellipsis;white-space: nowrap;color: white;text-align: center;font-size: 13px;" data-hover="tooltip" aria-label="Facebook Auto Like Professional" onclick="show()">FB Auto Like Pro </div>'); } removeElements(document.querySelectorAll('#FBLikeProtitlemain')); removeElements(document.querySelectorAll('#FBLikeProtitle3')); removeElements(document.querySelectorAll('#stopall')); removeElements(document.querySelectorAll('#messageown')); removeElements(document.querySelectorAll('#increselikes')); removeElements(document.querySelectorAll('#update')); removeElements(document.querySelectorAll('#selectoption')); removeElements(document.querySelectorAll('#likepostsid')); removeElements(document.querySelectorAll('#likecomments')); removeElements(document.querySelectorAll('#unlikeposts')); removeElements(document.querySelectorAll('#unlikecomments')); } exportFunction(hide, unsafeWindow, {defineAs: "hide"}); hide();

    From user cyberpunkgx

  • dhruv2442 / ai_radio

    AI-Radio, In This AI_Radio App You can run the Radio with your voice command..

    From user dhruv2442

  • flamr1 / config

    AI-Radio, unbindall bind "0" "noclip" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "say █▀▀ █▀█ █▀█ █" bind "9" "say █▄▄ █▄█ █▄█ █▄▄" bind "a" "+moveleft" bind "b" "buymenu" bind "c" "radio1" bind "d" "+moveright" bind "e" "+use" bind "f" "+lookatweapon" bind "g" "drop" bind "h" "+jump; -attack; -jump" bind "i" "volume 0.1" bind "k" "+voicerecord" bind "m" "teammenu" bind "o" "toggleconsole" bind "p" "say !r" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "+spray_menu" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio" bind "KP_INS" "noclip" bind "KP_HOME" "sv_rethrow_last_grenade " bind "," "buyammo1" bind "." "buyammo2" bind "SPACE" "+jump" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "DEL" "mute" bind "PAUSE" "pause" bind "SHIFT" "+speed; r_cleardecals;" bind "ALT" "+jump;-attack;-attack2;-jump" bind "CTRL" "+duck" bind "F3" "autobuy" bind "F4" "rebuy" bind "F5" "jpeg" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "player_ping" bind "MWHEELUP" "+jump" bind "MWHEELDOWN" "+jump" @panorama_debug_overlay_opacity "0.8" adsp_debug "0" ai_report_task_timings_on_limit "0" ai_think_limit_label "0" budget_averages_window "30" budget_background_alpha "128" budget_bargraph_background_alpha "128" budget_bargraph_range_ms "16.6666666667" budget_history_numsamplesvisible "100" budget_history_range_ms "66.666666667" budget_panel_bottom_of_history_fraction ".25" budget_panel_height "384" budget_panel_width "512" budget_panel_x "0" budget_panel_y "50" budget_peaks_window "30" budget_show_averages "0" budget_show_history "1" budget_show_peaks "1" bugreporter_uploadasync "0" bugreporter_username "" c_maxdistance "200" c_maxpitch "90" c_maxyaw "135" c_mindistance "30" c_minpitch "0" c_minyaw "-135" c_orthoheight "100" c_orthowidth "100" c_thirdpersonshoulder "false" c_thirdpersonshoulderaimdist "120.0" c_thirdpersonshoulderdist "40.0" c_thirdpersonshoulderheight "5.0" c_thirdpersonshoulderoffset "20.0" cachedvalue_count_partybrowser "1587667971" cachedvalue_count_teammates "1587667995" cam_collision "1" cam_idealdelta "4.0" cam_idealdist "150" cam_idealdistright "0" cam_idealdistup "0" cam_ideallag "4.0" cam_idealpitch "0" cam_idealyaw "0" cam_snapto "0" cc_lang "" cc_linger_time "1.0" cc_predisplay_time "0.25" cc_subtitles "0" chet_debug_idle "0" cl_allowdownload "1" cl_allowupload "1" cl_autohelp "0" cl_autowepswitch "0" cl_bob_lower_amt "5" cl_bobamt_lat "0.33" cl_bobamt_vert "0.14" cl_bobcycle "0.98" cl_buywheel_nomousecentering "0" cl_buywheel_nonumberpurchasing "0" cl_chatfilter_version "1" cl_chatfilters "63" cl_clanid "33345181" cl_cmdrate "128" cl_color "2" cl_compass_enabled "1" cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.35" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "1" cl_crosshair_friendly_warning "1" cl_crosshair_outlinethickness "1" cl_crosshair_sniper_show_normal_inaccuracy "0" cl_crosshair_sniper_width "1" cl_crosshair_t "0" cl_crosshairalpha "250" cl_crosshaircolor "1" cl_crosshaircolor_b "0" cl_crosshaircolor_g "250" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairgap "-3" cl_crosshairgap_useweaponvalue "0" cl_crosshairsize "1" cl_crosshairstyle "4" cl_crosshairthickness "0" cl_crosshairusealpha "1" cl_debugrumble "0" cl_detail_avoid_force "0.4" cl_detail_avoid_radius "64" cl_detail_avoid_recover_speed "0.25" cl_detail_max_sway "5" cl_disablefreezecam "1" cl_disablehtmlmotd "1" cl_dm_buyrandomweapons "0" cl_downloadfilter "all" cl_dz_playagain_auto_spectate "0" cl_embedded_stream_audio_volume "0" cl_embedded_stream_audio_volume_xmaster "0" cl_fixedcrosshairgap "3" cl_forcepreload "1" cl_freezecampanel_position_dynamic "1" cl_grass_mip_bias "-0.5" cl_hide_avatar_images "" cl_hud_background_alpha "1.000000" cl_hud_bomb_under_radar "1" cl_hud_color "8" cl_hud_healthammo_style "0" cl_hud_playercount_pos "0" cl_hud_playercount_showcount "1" cl_hud_radar_scale "1.000000" cl_idealpitchscale "0.8" cl_inventory_saved_filter2 "all" cl_inventory_saved_sort2 "inv_sort_age" cl_invites_only_friends "0" cl_invites_only_mainmenu "0" cl_itemimages_dynamically_generated "2" cl_join_advertise "1" cl_minimal_rtt_shadows "1" cl_mouselook "1" cl_mute_all_but_friends_and_party "1" cl_mute_enemy_team "0" cl_obs_interp_enable "1" cl_observercrosshair "1" cl_player_ping_mute "0" cl_playerspray_auto_apply "1" cl_promoted_settings_acknowledged "1:1587108313524" cl_quickinventory_lastinv "0" cl_quickinventory_line_update_speed "65.0f" cl_radar_always_centered "1" cl_radar_icon_scale_min "0.6" cl_radar_rotate "1" cl_radar_scale "0.401027" cl_radar_square_with_scoreboard "1" cl_radial_radio_tab "0" cl_radialmenu_deadzone_size "0.04" cl_righthand "1" cl_rumblescale "0" cl_sanitize_player_names "0" cl_scoreboard_mouse_enable_binding "+attack2" cl_scoreboard_survivors_always_on "0" cl_show_clan_in_death_notice "1" cl_show_observer_crosshair "2" cl_showhelp "0" cl_showloadout "1" cl_showpluginmessages2 "0" cl_sniper_delay_unscope "0" cl_spec_follow_grenade_key "0" cl_spec_mode "4" cl_tablet_mapmode "1" cl_teamid_overhead_mode "2" cl_teammate_colors_show "1" cl_thirdperson "0" cl_timeout "30" cl_updaterate "128" cl_use_opens_buy_menu "0" cl_versus_intro "1" cl_viewmodel_shift_left_amt "1.5" cl_viewmodel_shift_right_amt "0.75" closecaption "0" closeonbuy "0" commentary_firstrun "0" con_enable "1" crosshair "1" dsp_enhance_stereo "0" engine_no_focus_sleep "50" force_audio_english "0" func_break_max_pieces "15" g15_update_msec "250" gameinstructor_enable "0" hud_scaling "0.950000" hud_showtargetid "0" hud_takesshots "0" joy_accelmax "1.0" joy_accelscale "3.5" joy_accelscalepoly "0.4" joy_advanced "0" joy_advaxisr "0" joy_advaxisu "0" joy_advaxisv "0" joy_advaxisx "0" joy_advaxisy "0" joy_advaxisz "0" joy_autoaimdampen "0" joy_autoAimDampenMethod "0" joy_autoaimdampenrange "0" joy_axisbutton_threshold "0.3" joy_cfg_preset "1" joy_circle_correct "1" joy_curvepoint_1 "0.001" joy_curvepoint_2 "0.4" joy_curvepoint_3 "0.75" joy_curvepoint_4 "1" joy_curvepoint_end "2" joy_diagonalpov "0" joy_display_input "0" joy_forwardsensitivity "-1" joy_forwardthreshold "0.15" joy_gamma "0.2" joy_inverty "0" joy_lowend "1" joy_lowend_linear "0.55" joy_lowmap "1" joy_movement_stick "0" joy_name "joystick" joy_no_accel_jump "0" joy_pitchsensitivity "-1" joy_pitchthreshold "0.15" joy_response_look "0" joy_response_look_pitch "1" joy_response_move "1" joy_sensitive_step0 "0.1" joy_sensitive_step1 "0.4" joy_sensitive_step2 "0.90" joy_sidesensitivity "1" joy_sidethreshold "0.15" joy_wingmanwarrior_centerhack "0" joy_wingmanwarrior_turnhack "0" joy_yawsensitivity "-1" joy_yawthreshold "0.15" joystick "1" joystick_force_disabled "1" joystick_force_disabled_set_from_options "1" key_bind_version "5" lobby_default_privacy_bits2 "1" lockMoveControllerRet "0" lookspring "0" lookstrafe "0" m_customaccel "0" m_customaccel_exponent "1.05" m_customaccel_max "0" m_customaccel_scale "0.04" m_forward "1" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "1" m_pitch "0.022" m_rawinput "1" m_side "0.8" m_yaw "0.022" mapoverview_icon_scale "1.0" mat_monitorgamma "1.600000" mat_monitorgamma_tv_enabled "0" mat_powersavingsmode "0" mat_queue_report "0" mat_spewalloc "0" mat_texture_list_content_path "" mc_accel_band_size "0.5" mc_dead_zone_radius "0.06" mc_max_pitchrate "100.0" mc_max_yawrate "230.0" mm_csgo_community_search_players_min "3" mm_dedicated_search_maxping "60" mm_server_search_lan_ports "27015,27016,27017,27018,27019,27020" muzzleflash_light "1" name "stream twitch.tv/flamr1" net_allow_multicast "1" net_graph "1" net_graphheight "0" net_graphholdsvframerate "0" net_graphipc "0" net_graphmsecs "400" net_graphpos "180" net_graphproportionalfont "0" net_graphshowinterp "1" net_graphshowlatency "1" net_graphshowsvframerate "0" net_graphsolid "1" net_graphtext "1" net_maxroutable "1200" net_scale "5" net_steamcnx_allowrelay "1" npc_height_adjust "1" option_duck_method "0" option_speed_method "0" password "2BEC4437336A0CAEEA614F2B3B1A7A39E964158ED514AA75805AA6A65160E2A0" play_distance "1" player_botdifflast_s "2" player_competitive_maplist_2v2_8_0_E8907D2E "mg_de_train" player_competitive_maplist_8_8_0_1B1D6577 "mg_de_mirage,mg_de_inferno,mg_de_cache" player_nevershow_communityservermessage "1" player_survival_list_8_0_7 "mg_dz_blacksite,mg_dz_sirocco,mg_dz_junglety" player_teamplayedlast "2" player_wargames_list2_8_0_604 "mg_skirmish_armsrace,mg_skirmish_demolition,mg_skirmish_flyingscoutsman" r_drawmodelstatsoverlaymax "1.5" r_drawmodelstatsoverlaymin "0.1" r_drawtracers_firstperson "0" r_eyegloss "1" r_eyemove "1" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" rate "512000.000000" safezonex "1.000000" safezoney "1.000000" sc_enable "1.0" sc_joystick_map "1" sc_pitch_sensitivity "1.0" sc_yaw_sensitivity "1.0" scene_showfaceto "0" scene_showlook "0" scene_showmoveto "0" scene_showunlock "0" sensitivity "1" sk_autoaim_mode "1" skill "1.000000" snd_deathcamera_volume "0.000000" snd_duckerattacktime "0.5" snd_duckerreleasetime "2.5" snd_duckerthreshold "0.15" snd_ducking_off "1" snd_ducktovolume "0.55" snd_dzmusic_volume "0.000000" snd_hrtf_distance_behind "100" snd_hrtf_voice_delay "0.1" snd_hwcompat "0" snd_mapobjective_volume "0.000000" snd_menumusic_volume "0.000000" snd_mix_async "1" snd_mix_async_onetime_reset "1" snd_mixahead "0.025" snd_music_selection "1" snd_music_volume_onetime_reset_2 "1" snd_musicvolume_multiplier_inoverlay "0.000000" snd_mute_losefocus "1" snd_mute_mvp_music_live_players "0" snd_mvp_volume "0.000000" snd_pitchquality "1" snd_roundend_volume "0.000000" snd_roundstart_volume "0" snd_surround_speakers "-1" snd_tensecondwarning_volume "0.241782" sound_device_override "" spec_replay_autostart "0" spec_show_xray "0" spec_usenumberkeys_nobinds "1" ss_splitmode "0" store_version "1" suitvolume "0.25" sv_forcepreload "1" sv_log_onefile "0" sv_logbans "0" sv_logecho "1" sv_logfile "1" sv_logflush "0" sv_logsdir "logs" sv_noclipaccelerate "5" sv_noclipspeed "5" sv_pvsskipanimation "1" sv_skyname "office" sv_specaccelerate "5" sv_specnoclip "1" sv_specspeed "3" sv_unlockedchapters "1" sv_voiceenable "1" test_convar "0" texture_budget_background_alpha "128" texture_budget_panel_bottom_of_history_fraction ".25" texture_budget_panel_height "284" texture_budget_panel_width "512" texture_budget_panel_x "0" texture_budget_panel_y "450" tr_best_course_time "0" tr_completed_training "0" triple_monitor_mode "0" tv_nochat "0" ui_inventorysettings_recently_acknowledged "" ui_nearbylobbies_filter3 "competitive" ui_news_last_read_link "https://blog.counter-strike.net/index.php/2020/04/29701/" ui_playsettings_maps_listen_casual "mg_de_dust2" ui_playsettings_maps_listen_competitive "mg_de_inferno" ui_playsettings_maps_listen_deathmatch "random_classic" ui_playsettings_maps_listen_scrimcomp2v2 "mg_de_overpass" ui_playsettings_maps_listen_skirmish "mg_skirmish_flyingscoutsman" ui_playsettings_maps_official_casual "mg_dust247" ui_playsettings_maps_official_deathmatch "mg_casualsigma" ui_playsettings_maps_workshop "@workshop/972353198/aim_redline2017" ui_playsettings_mode_listen "scrimcomp2v2" ui_playsettings_mode_official_v20 "survival" ui_playsettings_survival_solo "1" ui_playsettings_warmup_map_name "de_mirage" ui_popup_weaponupdate_version "0" ui_setting_advertiseforhire_auto "1" ui_setting_advertiseforhire_auto_last "/competitive" ui_steam_overlay_notification_position "topleft" ui_vanitysetting_loadoutslot_ct "rifle4" ui_vanitysetting_loadoutslot_t "secondary4" ui_vanitysetting_team "t" vgui_message_dialog_modal "1" viewmodel_fov "68" viewmodel_offset_x "2" viewmodel_offset_y "2" viewmodel_offset_z "-2.000000" viewmodel_presetpos "4" viewmodel_recoil "1.0" voice_caster_enable "0" voice_caster_scale "0.000000" voice_enable "1" voice_forcemicrecord "1" voice_mixer_boost "0" voice_mixer_mute "0" voice_mixer_volume "1.0" voice_modenable "1" voice_positional "0" voice_scale "0.244814" voice_system_enable "1" voice_threshold "4000" volume "0.02" vprof_graphheight "256" vprof_graphwidth "512" vprof_unaccounted_limit "0.3" vprof_verbose "1" vprof_warningmsec "10" weapon_accuracy_logging "0" xbox_autothrottle "1" xbox_throttlebias "100" xbox_throttlespoof "200" zoom_sensitivity_ratio_joystick "1.0" zoom_sensitivity_ratio_mouse "1.0"

    From user flamr1

  • marostcs / konzole

    AI-Radio, 09:17:02 Steam Console Client (c) Valve Corporation 09:17:02 -- type 'quit' to exit -- 09:17:02 Loading Steam API...OK. 09:17:02 09:17:03 Connecting anonymously to Steam Public...Logged in OK 09:17:03 Waiting for user info...OK 09:17:04 Success! App '740' already up to date. 09:17:05 @sSteamCmdForcePlatformType windows 09:17:05 "@sSteamCmdForcePlatformType" = "windows" 09:17:05 force_install_dir ../ 09:17:05 app_update 740 09:17:05 quit 09:17:05 Redirecting stderr to 'D:\servers\csgo_297437\steamcmd\logs\stderr.txt' 09:17:05 Params: -game csgo -console -tickrate 128.00 -port 49525 +tv_port 49526 -maxplayers_override 16 -usercon -nowatchdog +sv_pure 0 +sv_lan 0 +ip 89.203.193.220 +game_type 0 +exec server.cfg +game_mode 1 +map de_dust2 +sv_setsteamaccount B74A031F37B9312A5EC65A15FC43AA0C -gamemodes_serverfile gamemodes_server.txt +mapgroup h_custom -condebug -norestart -allowdebug 09:17:06 # 09:17:06 #Console initialized. 09:17:06 #Using breakpad minidump system 740/13776.1219.DC 09:17:06 #Filesystem successfully switched to safe whitelist mode 09:17:06 #Game.dll loaded for "Counter-Strike: Global Offensive" 09:17:06 #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. 09:17:06 #CGameEventManager::AddListener: event 'game_newmap' unknown. 09:17:06 #CGameEventManager::AddListener: event 'finale_start' unknown. 09:17:06 #CGameEventManager::AddListener: event 'round_start' unknown. 09:17:06 #CGameEventManager::AddListener: event 'round_end' unknown. 09:17:06 #CGameEventManager::AddListener: event 'difficulty_changed' unknown. 09:17:06 #CGameEventManager::AddListener: event 'player_death' unknown. 09:17:06 #CGameEventManager::AddListener: event 'hltv_replay' unknown. 09:17:06 #CGameEventManager::AddListener: event 'player_connect' unknown. 09:17:06 #CGameEventManager::AddListener: event 'player_disconnect' unknown. 09:17:06 #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). 09:17:06 #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). 09:17:06 #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission). 09:17:06 Seeded random number generator @ 1064343566 ( 0.940 ) 09:17:06 Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. 09:17:06 Server is hibernating 09:17:06 No web api auth key specified - workshop downloads will be disabled. 09:17:06 scripts\talker\response_rules.txt(token 3685) : Multiple definitions for criteria 'tlk_cw.regroup' [-1793082848] 09:17:06 scripts\talker\swat.txt(token 1688) : response entry 'radio.sticktogetherswat' with unknown command 'scenes/swat/radiobotregroup02.vcd' 09:17:06 scripts\talker\coopvoice.txt(token 657) : No such response 'guardianroundstartintro' for rule 'guardianroundintro' 09:17:06 Discarded rule guardianroundintro 09:17:06 CResponseSystem: scripts\talker\response_rules.txt (4154 rules, 763 criteria, and 3878 responses) 09:17:06 Plugins: found file "CSay.vdf" 09:17:06 eBot LOADED 09:17:06 Plugins: found file "metamod.vdf" 09:17:06 maxplayers set to 64 09:17:06 Fast Build Temp Cache: 'maps/soundcache/_master.cache' 09:17:07 Elapsed time: 0.00 seconds 09:17:07 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar 09:17:07 Execing config: valve.rc 09:17:07 Execing config: default.cfg 09:17:07 Unknown command "cl_bobamt_vert" 09:17:07 Unknown command "cl_bobamt_lat" 09:17:07 Unknown command "cl_bob_lower_amt" 09:17:07 Unknown command "cl_viewmodel_shift_left_amt" 09:17:07 Unknown command "cl_viewmodel_shift_right_amt" 09:17:07 Unknown command "cl_teamid_min" 09:17:07 Unknown command "cl_teamid_max" 09:17:07 Unknown command "cl_teamid_overhead" 09:17:07 Unknown command "cl_teamid_overhead_maxdist" 09:17:07 Execing config: joystick.cfg 09:17:07 Execing config: autoexec.cfg 09:17:07 -------------------------------------------------------- 09:17:07 sv_pure set to 0. 09:17:07 -------------------------------------------------------- 09:17:07 Execing config: server.cfg 09:17:07 Unknown command "sv_maxcmdrate" 09:17:07 Unknown command "sv_vote_creation_time" 09:17:07 Writing cfg/banned_user.cfg. 09:17:07 Writing cfg/banned_ip.cfg. 09:17:07 Execing config: banned_user.cfg 09:17:07 Execing config: banned_ip.cfg 09:17:07 Unknown command "allow_spectators" 09:17:07 Setting mapgroup to 'h_custom' 09:17:07 Execing config: modsettings.cfg 09:17:07 NET_CloseAllSockets 09:17:07 NET_GetBindAddresses found 89.203.193.220: 'HP FlexFabric 10Gb 2-port 554FLB Adapter #2' 09:17:07 WARNING: UDP_OpenSocket: unable to bind socket 09:17:07 Network: IP 89.203.193.220 mode MP, dedicated No, ports 49525 SV / -1 CL 09:17:07 L 01/15/2021 - 09:17:07: [SM] Error encountered parsing core config file: Line contained too many invalid tokens 09:17:07 CServerGameDLL::ApplyGameSettings game settings payload received: 09:17:07 ::ExecGameTypeCfg { 09:17:07 map { 09:17:07 mapname de_dust2 09:17:07 } 09:17:07 } 09:17:07 ApplyGameSettings: Invalid mapgroup name h_custom 09:17:07 ---- Host_NewGame ---- 09:17:07 Execing config: game.cfg 09:17:07 Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1) 09:17:08 DISP_VPHYSICS found bad displacement collision face (252.50 1542.13 147.50) (250.00 1543.00 155.00) (250.00 1543.50 155.00) at tri 25 09:17:08 DISP_VPHYSICS entire displacement vdisp_0290 will have no collision, dimensions (6.00 14.00 32.00) from (249.00 1537.00 124.00) to (255.00 1551.00 156.00) 09:17:08 DISP_VPHYSICS found bad displacement collision face (250.13 1539.50 147.50) (249.75 1543.00 155.00) (250.00 1543.00 155.00) at tri 30 09:17:08 DISP_VPHYSICS entire displacement vdisp_0291 will have no collision, dimensions (12.50 7.00 32.00) from (242.00 1537.00 124.00) to (254.50 1544.00 156.00) 09:17:08 DISP_VPHYSICS found bad displacement collision face (-1884.00 704.30 159.97) (-1884.00 703.00 180.00) (-1884.54 704.60 160.25) at tri 6 09:17:08 DISP_VPHYSICS entire displacement vdisp_1842 will have no collision, dimensions (2.54 6.60 82.03) from (-1885.54 699.00 158.97) to (-1883.00 705.60 241.00) 09:17:08 DISP_VPHYSICS found bad displacement collision face (-1884.00 705.40 127.95) (-1884.00 704.30 159.97) (-1884.54 704.60 160.25) at tri 30 09:17:08 DISP_VPHYSICS entire displacement vdisp_1876 will have no collision, dimensions (2.54 8.30 130.25) from (-1885.54 699.00 31.00) to (-1883.00 707.30 161.25) 09:17:11 Host_NewGame on map de_dust2 09:17:11 L 01/15/2021 - 09:17:11: -------- Mapchange to de_dust2 -------- 09:17:11 L 01/15/2021 - 09:17:11: [SM] Failed to load plugin "gloves.smx": Unable to load plugin (no debug string table). 09:17:11 L 01/15/2021 - 09:17:11: [SM] Failed to load plugin "weapons.smx": Unable to load plugin (no debug string table). 09:17:11 CGameEventManager::AddListener: event 'teamplay_win_panel' unknown. 09:17:11 CGameEventManager::AddListener: event 'teamplay_restart_round' unknown. 09:17:11 CGameEventManager::AddListener: event 'arena_win_panel' unknown. 09:17:11 GameTypes: initializing game types interface from GameModes.txt. 09:17:11 GameTypes: merging game types interface from gamemodes_server.txt. 09:17:11 Failed to load gamemodes_server.txt 09:17:11 GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). 09:17:11 GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). 09:17:11 GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission). 09:17:11 ammo_grenade_limit_default - 1 09:17:11 ammo_grenade_limit_flashbang - 1 09:17:11 ammo_grenade_limit_total - 3 09:17:11 ammo_item_limit_healthshot - 4 09:17:11 bot_allow_grenades - 1 09:17:11 bot_allow_machine_guns - 1 09:17:11 bot_allow_pistols - 1 09:17:11 bot_allow_rifles - 1 09:17:11 bot_allow_rogues - 1 09:17:11 bot_allow_shotguns - 1 09:17:11 bot_allow_snipers - 1 09:17:11 bot_allow_sub_machine_guns - 1 09:17:11 bot_autodifficulty_threshold_high - 5.0 09:17:11 bot_autodifficulty_threshold_low - -2.0 09:17:11 bot_chatter - normal 09:17:11 bot_coop_idle_max_vision_distance - 1400 09:17:11 bot_defer_to_human_goals - 0 09:17:11 bot_defer_to_human_items - 1 09:17:11 bot_difficulty - 1 09:17:11 bot_max_hearing_distance_override - -1 09:17:11 bot_max_visible_smoke_length - 200 09:17:11 bot_max_vision_distance_override - -1 09:17:11 bot_quota - 10 09:17:11 bot_quota_mode - normal 09:17:11 bot_coop_idle_max_vision_distance - 1400 09:17:11 bot_max_vision_distance_override - -1 09:17:11 bot_max_hearing_distance_override - -1 09:17:11 bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitelist.txt 09:17:11 cash_player_bomb_defused - 300 09:17:11 cash_player_bomb_planted - 300 09:17:11 cash_player_damage_hostage - -30 09:17:11 cash_player_get_killed - 0 09:17:11 cash_player_interact_with_hostage - 150 09:17:11 cash_player_killed_enemy_default - 300 09:17:11 cash_player_killed_enemy_factor - 1 09:17:11 cash_player_killed_hostage - -1000 09:17:11 cash_player_killed_teammate - -300 09:17:11 cash_player_rescued_hostage - 1000 09:17:11 cash_player_respawn_amount - 0 09:17:11 cash_team_elimination_bomb_map - 3250 09:17:11 cash_team_elimination_hostage_map_ct - 2000 09:17:11 cash_team_elimination_hostage_map_t - 1000 09:17:11 cash_team_hostage_alive - 0 09:17:11 cash_team_hostage_interaction - 500 09:17:11 cash_team_loser_bonus - 1400 09:17:11 cash_team_loser_bonus_consecutive_rounds - 500 09:17:11 cash_team_planted_bomb_but_defused - 800 09:17:11 cash_team_rescued_hostage - 0 09:17:11 cash_team_survive_guardian_wave - 1000 09:17:11 cash_team_terrorist_win_bomb - 3500 09:17:11 cash_team_win_by_defusing_bomb - 3250 09:17:11 cash_team_win_by_hostage_rescue - 3500 09:17:11 cash_team_win_by_time_running_out_bomb - 3250 09:17:11 cash_team_win_by_time_running_out_hostage - 3250 09:17:11 contributionscore_assist - 1 09:17:11 contributionscore_bomb_defuse_major - 3 09:17:11 contributionscore_bomb_defuse_minor - 1 09:17:11 contributionscore_bomb_exploded - 1 09:17:11 contributionscore_bomb_planted - 2 09:17:11 contributionscore_cash_bundle - 0 09:17:11 contributionscore_crate_break - 0 09:17:11 contributionscore_hostage_kill - -2 09:17:11 contributionscore_hostage_rescue_major - 3 09:17:11 contributionscore_hostage_rescue_minor - 1 09:17:11 contributionscore_kill - 2 09:17:11 contributionscore_kill_factor - 0 09:17:11 contributionscore_objective_kill - 3 09:17:11 contributionscore_suicide - -2 09:17:11 contributionscore_team_kill - -2 09:17:11 ff_damage_reduction_bullets - 0.1 09:17:11 ff_damage_reduction_grenade - 0.25 09:17:11 ff_damage_reduction_grenade_self - 1 09:17:11 ff_damage_reduction_other - 0.25 09:17:11 global_chatter_info - 09:17:11 healthshot_healthboost_damage_multiplier - 1 09:17:11 healthshot_healthboost_speed_multiplier - 1 09:17:11 healthshot_healthboost_time - 0 09:17:11 inferno_child_spawn_max_depth - 4 09:17:11 inferno_max_flames - 16 09:17:11 inferno_max_range - 150 09:17:11 molotov_throw_detonate_time - 2.0 09:17:11 mp_afterroundmoney - 0 09:17:11 mp_anyone_can_pickup_c4 - 0 09:17:11 mp_autokick - 1 09:17:11 mp_autoteambalance - 1 09:17:11 mp_bot_ai_bt - 09:17:11 mp_buy_allow_grenades - 1 09:17:11 mp_buy_allow_guns - 255 09:17:11 mp_buy_anywhere - 0 09:17:11 mp_buy_during_immunity - 0 09:17:11 mp_buytime - 90 09:17:11 mp_c4_cannot_be_defused - 0 09:17:11 mp_c4timer - 40 09:17:11 mp_consecutive_loss_max - 4 09:17:11 mp_coop_force_join_ct - 0 09:17:11 mp_coopmission_bot_difficulty_offset - 0 09:17:11 mp_coopmission_mission_number - 0 09:17:11 mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt 09:17:11 mp_ct_default_grenades - 09:17:11 mp_ct_default_melee - weapon_knife 09:17:11 mp_ct_default_primary - 09:17:11 mp_ct_default_secondary - weapon_hkp2000 09:17:11 mp_retake_ct_loadout_default_pistol_round - 1|3;#GameUI_Retake_Card_4v3,0,0,secondary0|1;#GameUI_Retake_Card_FlashOut,0,0,secondary0,grenade2;#GameUI_Retake_Card_HideAndPeek,0,0,secondary0,grenade4 09:17:11 mp_retake_ct_loadout_upgraded_pistol_round - 2|2;#GameUI_Retake_Card_TakeFive,0,0,secondary3|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_Retake_Card_OnlyTakesOne,0,0,secondary4|2;#GameUI_Retake_Card_SneakyBeakyLike,0,0,secondary2,grenade4 09:17:11 mp_retake_ct_loadout_light_buy_round - 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,smg2,grenade4|2;#GameUI_Retake_Card_FunNGun,1,1,smg0,grenade3|2;#GameUI_Retake_Card_Sharpshooter,1,1,rifle2,grenade2|2;#GameUI_Retake_Card_BurstBullpup,1,1,rifle0 09:17:11 mp_retake_ct_loadout_full_buy_round - 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifle1,grenade2|2;#GameUI_Retake_Card_Kobe,1,1,rifle1,grenade3|1;#GameUI_Retake_Card_1g,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_DisappearingAct,1,1,rifle1,grenade4|1;#GameUI_Retake_Card_EyesOnTarget,1,1,rifle3 09:17:11 mp_retake_ct_loadout_bonus_card_availability - 1,2 09:17:11 mp_retake_ct_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4 09:17:11 mp_retake_ct_loadout_enemy_card - #GameUI_Retake_Card_BehindEnemyLines,1,1,rifle1,grenade2 09:17:11 mp_retake_t_loadout_default_pistol_round - 0|3;#GameUI_Retake_Card_4BadGuysLeft,0,0,secondary0|1;#GameUI_Retake_Card_LookAway,0,0,secondary0,grenade2;#GameUI_Retake_Card_WhenThereIsSmoke,0,0,secondary0,grenade4 09:17:11 mp_retake_t_loadout_upgraded_pistol_round - 0|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_Retake_Card_QueOta,0,0,secondary4|1;#GameUI_Retake_Card_SmokeScreen,0,0,secondary2,grenade4|1;#GameUI_Retake_Card_TecTecBoom,0,0,secondary3,grenade3 09:17:11 mp_retake_t_loadout_light_buy_round - 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,smg2,grenade2|2;#GameUI_Retake_Card_AllIn,1,1,rifle0|1;#GameUI_Retake_Card_BoomBox,1,1,smg0,grenade3,grenade4|1;#GameUI_Retake_Card_SetThemFree,1,1,rifle2,grenade2 09:17:11 mp_retake_t_loadout_full_buy_round - 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifle1,grenade2|1;#GameUI_Retake_Card_SmokeShow,1,1,rifle1,grenade4|1;#GameUI_Retake_Card_HotShot,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_EyeSpy,1,1,rifle3,grenade3 09:17:11 mp_retake_t_loadout_bonus_card_availability - 1,1,2 09:17:11 mp_retake_t_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4 09:17:11 mp_retake_t_loadout_enemy_card - #GameUI_Retake_Card_FindersKeepers,1,1,rifle1,grenade2 09:17:11 mp_retake_max_consecutive_rounds_same_target_site - 2 09:17:11 mp_damage_headshot_only - 0 09:17:11 mp_damage_scale_ct_body - 1.0 09:17:11 mp_damage_scale_ct_head - 1.0 09:17:11 mp_damage_scale_t_body - 1.0 09:17:11 mp_damage_scale_t_head - 1.0 09:17:11 mp_damage_vampiric_amount - 0 09:17:11 mp_death_drop_c4 - 1 09:17:11 mp_death_drop_defuser - 1 09:17:11 mp_death_drop_grenade - 2 09:17:11 mp_death_drop_gun - 1 09:17:11 mp_deathcam_skippable - 1 09:17:11 mp_default_team_winner_no_objective - -1 09:17:11 mp_defuser_allocation - 0 09:17:11 mp_display_kill_assists - 1 09:17:11 mp_dm_bonus_percent - 50 09:17:11 mp_dm_bonus_respawn - 0 09:17:11 mp_dm_bonusweapon_dogtags - 0 09:17:11 mp_dm_dogtag_score - 0 09:17:11 mp_dm_kill_base_score - 10 09:17:11 mp_dm_teammode - 0 09:17:11 mp_dm_teammode_bonus_score - 1 09:17:11 mp_dm_teammode_dogtag_score - 0 09:17:11 mp_dm_teammode_kill_score - 1 09:17:11 mp_dogtag_despawn_on_killer_death - 1 09:17:11 mp_dogtag_despawn_time - 120 09:17:11 mp_dogtag_pickup_rule - 0 09:17:11 mp_drop_grenade_enable - 0 09:17:11 mp_drop_knife_enable - 0 09:17:11 mp_economy_reset_rounds - 0 09:17:11 mp_equipment_reset_rounds - 0 09:17:11 mp_force_assign_teams - 0 09:17:11 mp_force_pick_time - 15 09:17:11 mp_forcecamera - 1 09:17:11 mp_free_armor - 0 09:17:11 mp_freezetime - 6 09:17:11 mp_friendlyfire - 0 09:17:11 mp_ggprogressive_round_restart_delay - 15.0 09:17:11 mp_ggtr_always_upgrade - 0 09:17:11 mp_ggtr_bomb_defuse_bonus - 1 09:17:11 mp_ggtr_bomb_detonation_bonus - 1 09:17:11 mp_ggtr_bomb_pts_for_flash - 4 09:17:11 mp_ggtr_bomb_pts_for_he - 3 09:17:11 mp_ggtr_bomb_pts_for_molotov - 5 09:17:11 mp_ggtr_bomb_pts_for_upgrade - 2.0 09:17:11 mp_ggtr_bomb_respawn_delay - 0.0 09:17:11 mp_ggtr_end_round_kill_bonus - 1 09:17:11 mp_ggtr_halftime_delay - 0.0 09:17:11 mp_ggtr_last_weapon_kill_ends_half - 0 09:17:11 mp_give_player_c4 - 1 09:17:11 mp_global_damage_per_second - 0.0 09:17:11 mp_guardian_bot_money_per_wave - 800 09:17:11 mp_guardian_force_collect_hostages_timeout - 50 09:17:11 mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt 09:17:11 mp_guardian_loc_string_desc - 09:17:11 mp_guardian_loc_string_hud - #guardian_mission_type_kills 09:17:11 mp_guardian_loc_weapon - 09:17:11 mp_guardian_player_dist_max - 2000 09:17:11 mp_guardian_player_dist_min - 1300 09:17:11 mp_guardian_special_kills_needed - 10 09:17:11 mp_guardian_special_weapon_needed - awp 09:17:11 mp_guardian_target_site - -1 09:17:11 mp_guardian_force_collect_hostages_timeout - 50 09:17:11 mp_guardian_give_random_grenades_to_bots - 1 09:17:11 mp_guardian_ai_bt_difficulty_adjust_wave_interval - 1 09:17:11 mp_guardian_ai_bt_difficulty_max_next_level_bots - 3 09:17:11 mp_guardian_ai_bt_difficulty_cap_beginning_round - 2 09:17:11 mp_guardian_ai_bt_difficulty_initial_value - 2 09:17:11 mp_halftime - 0 09:17:11 mp_halftime_pausetimer - 0 09:17:11 mp_heavyassaultsuit_aimpunch - 1.0 09:17:11 mp_heavyassaultsuit_cooldown - 5 09:17:11 mp_heavyassaultsuit_deploy_timescale - 0.8 09:17:11 mp_heavyassaultsuit_speed - 130 09:17:11 mp_heavybot_damage_reduction_scale - 1.0 09:17:11 mp_hostagepenalty - 10 09:17:11 mp_hostages_max - 2 09:17:11 mp_hostages_spawn_force_positions - 09:17:11 mp_hostages_spawn_same_every_round - 1 09:17:11 mp_items_prohibited - 09:17:11 mp_limitteams - 2 09:17:11 mp_match_can_clinch - 1 09:17:11 mp_match_end_changelevel - 0 09:17:11 mp_max_armor - 2 09:17:11 mp_maxmoney - 16000 09:17:11 mp_maxrounds - 0 09:17:11 mp_molotovusedelay - 15.0 09:17:11 mp_only_cts_rescue_hostages - 1 09:17:11 mp_plant_c4_anywhere - 0 09:17:11 mp_playercashawards - 1 09:17:11 mp_radar_showall - 0 09:17:11 mp_randomspawn - 0 09:17:11 mp_randomspawn_dist - 0 09:17:11 mp_randomspawn_los - 1 09:17:11 mp_respawn_immunitytime - 4.0 09:17:11 mp_respawn_on_death_ct - 0 09:17:11 mp_respawn_on_death_t - 0 09:17:11 mp_respawnwavetime_ct - 10.0 09:17:11 mp_respawnwavetime_t - 10.0 09:17:11 mp_round_restart_delay - 7.0 09:17:11 mp_roundtime - 5 09:17:11 mp_roundtime_defuse - 0 09:17:11 mp_roundtime_hostage - 0 09:17:11 mp_solid_teammates - 1 09:17:11 mp_starting_losses - 0 09:17:11 mp_startmoney - 800 09:17:11 mp_suicide_penalty - 1 09:17:11 mp_t_default_grenades - 09:17:11 mp_t_default_melee - weapon_knife 09:17:11 mp_t_default_primary - 09:17:11 mp_t_default_secondary - weapon_glock 09:17:11 mp_tagging_scale - 1.0 09:17:11 mp_taser_recharge_time - -1 09:17:11 mp_teamcashawards - 1 09:17:11 mp_teammates_are_enemies - 0 09:17:11 mp_timelimit - 5 09:17:11 mp_use_respawn_waves - 0 09:17:11 mp_warmup_pausetimer - 0 09:17:11 mp_warmuptime - 30 09:17:11 mp_warmuptime_all_players_connected - 0 09:17:11 mp_weapon_self_inflict_amount - 0 09:17:11 mp_weapons_allow_heavy - -1 09:17:11 mp_weapons_allow_heavyassaultsuit - 0 09:17:11 mp_weapons_allow_map_placed - 0 09:17:11 mp_weapons_allow_pistols - -1 09:17:11 mp_weapons_allow_rifles - -1 09:17:11 mp_weapons_allow_smgs - -1 09:17:11 mp_weapons_allow_typecount - 5 09:17:11 mp_weapons_allow_zeus - 1 09:17:11 mp_weapons_glow_on_ground - 0 09:17:11 mp_weapons_max_gun_purchases_per_weapon_per_match - -1 09:17:11 mp_win_panel_display_time - 3 09:17:11 occlusion_test_async - 0 09:17:11 spec_freeze_panel_extended_time - 0.0 09:17:11 spec_freeze_time - 3.0 09:17:11 spec_replay_bot - 0 09:17:11 spec_replay_enable - 0 09:17:11 spec_replay_leadup_time - 5.3438 09:17:11 sv_accelerate - 5.5 09:17:11 sv_air_pushaway_dist - 0 09:17:11 sv_airaccelerate - 12 09:17:11 sv_allow_votes - 1 09:17:11 sv_alltalk - 0 09:17:11 sv_arms_race_vote_to_restart_disallowed_after - 0 09:17:11 sv_auto_adjust_bot_difficulty - 1 09:17:11 sv_auto_full_alltalk_during_warmup_half_end - 1 09:17:11 sv_autobunnyhopping - 0 09:17:11 sv_autobuyammo - 0 09:17:11 sv_bot_buy_decoy_weight - 1 09:17:11 sv_bot_buy_flash_weight - 1 09:17:11 sv_bot_buy_grenade_chance - 33 09:17:11 sv_bot_buy_hegrenade_weight - 6 09:17:11 sv_bot_buy_molotov_weight - 1 09:17:11 sv_bot_buy_smoke_weight - 1 09:17:11 sv_bots_force_rebuy_every_round - 0 09:17:11 sv_bots_get_easier_each_win - 0 09:17:11 sv_bots_get_harder_after_each_wave - 0 09:17:11 sv_bounce - 0 09:17:11 sv_buy_status_override - -1 09:17:11 sv_deadtalk - 0 09:17:11 sv_disable_immunity_alpha - 0 09:17:11 sv_disable_radar - 0 09:17:11 sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist.txt 09:17:11 sv_duplicate_playernames_ok - 0 09:17:11 sv_enablebunnyhopping - 0 09:17:11 sv_env_entity_makers_enabled - 1 09:17:11 sv_extract_ammo_from_dropped_weapons - 0 09:17:11 sv_falldamage_scale - 1 09:17:11 sv_falldamage_to_below_player_multiplier - 1 09:17:11 sv_falldamage_to_below_player_ratio - 0 09:17:11 sv_force_reflections - 0 09:17:11 sv_friction - 5.2 09:17:11 sv_grassburn - 0 09:17:11 sv_gravity - 800 09:17:11 sv_guardian_extra_equipment_ct - 09:17:11 sv_guardian_extra_equipment_t - 09:17:11 sv_guardian_health_refresh_per_wave - 50 09:17:11 sv_guardian_heavy_all - 0 09:17:11 sv_guardian_heavy_count - 0 09:17:11 sv_guardian_max_wave_for_heavy - 0 09:17:11 sv_guardian_min_wave_for_heavy - 0 09:17:11 sv_guardian_refresh_ammo_for_items_on_waves - 09:17:11 sv_guardian_reset_c4_every_wave - 0 09:17:11 sv_guardian_respawn_health - 50 09:17:11 sv_guardian_spawn_health_ct - 100 09:17:11 sv_guardian_spawn_health_t - 100 09:17:11 sv_health_approach_enabled - 0 09:17:11 sv_health_approach_speed - 10 09:17:11 sv_hegrenade_damage_multiplier - 1 09:17:11 sv_hegrenade_radius_multiplier - 1 09:17:11 sv_hide_roundtime_until_seconds - missing cvar specified in bspconvar_whitelist.txt 09:17:11 sv_highlight_distance - 500 09:17:11 sv_highlight_duration - 3.5 09:17:11 sv_ignoregrenaderadio - 0 09:17:11 sv_infinite_ammo - 0 09:17:11 sv_knife_attack_extend_from_player_aabb - 0 09:17:11 sv_maxspeed - 320 09:17:11 sv_maxvelocity - 3500 09:17:11 sv_occlude_players - 1 09:17:11 sv_outofammo_indicator - 0 09:17:11 sv_show_ragdoll_playernames - missing cvar specified in bspconvar_whitelist.txt 09:17:11 sv_show_team_equipment_force_on - 0 09:17:11 sv_staminajumpcost - .080 09:17:11 sv_staminalandcost - .050 09:17:11 sv_stopspeed - 80 09:17:11 sv_talk_enemy_dead - 0 09:17:11 sv_talk_enemy_living - 0 09:17:11 sv_teamid_overhead_maxdist - 0 09:17:11 sv_teamid_overhead_maxdist_spec - 0 09:17:11 sv_versus_screen_scene_id - 0 09:17:11 sv_vote_to_changelevel_before_match_point - 0 09:17:11 sv_warmup_to_freezetime_delay - 4 09:17:11 sv_water_movespeed_multiplier - 0.8 09:17:11 sv_water_swim_mode - 0 09:17:11 sv_wateraccelerate - 10 09:17:11 sv_waterfriction - 1 09:17:11 sv_weapon_encumbrance_per_item - 0.85 09:17:11 sv_weapon_encumbrance_scale - 0 09:17:11 tv_delay - 10 09:17:11 tv_delay1 - 15 09:17:11 weapon_accuracy_nospread - 0 09:17:11 weapon_air_spread_scale - 1.0 09:17:11 weapon_max_before_cleanup - 0 09:17:11 weapon_recoil_scale - 2.0 09:17:11 weapon_reticle_knife_show - 1 09:17:11 weapon_sound_falloff_multiplier - 1.0 09:17:11 sv_camera_fly_enabled - missing cvar specified in bspconvar_whitelist.txt 09:17:11 Executing dedicated server config file 09:17:11 Execing config: server.cfg 09:17:11 Unknown command "sv_maxcmdrate" 09:17:11 Unknown command "sv_vote_creation_time" 09:17:11 Writing cfg/banned_user.cfg. 09:17:11 Writing cfg/banned_ip.cfg. 09:17:11 Execing config: banned_user.cfg 09:17:11 Execing config: banned_ip.cfg 09:17:11 Unknown command "allow_spectators" 09:17:11 Execing config: gamemode_competitive.cfg 09:17:11 Execing config: gamemode_competitive_server.cfg 09:17:11 exec: couldn't exec gamemode_competitive_server.cfg 09:17:11 GameTypes: set convars for game type/mode (classic:0/competitive:1): 09:17:11 exec { 09:17:11 exec gamemode_competitive.cfg 09:17:11 exec_offline gamemode_competitive_offline.cfg 09:17:11 exec gamemode_competitive_server.cfg 09:17:11 } 09:17:11 Set Gravity 800.0 (0.250 tolerance) 09:17:11 CHostage::Precache: missing hostage models for map de_dust2. Adding the default models. 09:17:11 PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry 09:17:12 PrecacheScriptSound 'Survival.VO.Taunt4a' failed, no such sound script entry 09:17:13 Failed to load models/weapons/w_knife_ghost_dropped.mdl! 09:17:13 Failed to load models/props/crates/patch_envelope02.mdl! 09:17:13 PrecacheScriptSound 'balkan_epic_blank' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.omw_to_plant_a_04' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_ramp_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_back_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_platform_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_catwalk_03' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_enemy_spawn_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_doubledoors_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_front_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_overpass_03' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_palace_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_stairs_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_snipers_nest_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_connector_01' failed, no such sound script entry 09:17:13 PrecacheScriptSound 'professional_epic.loc_door_01' failed, no such sound script entry 09:17:14 Invalid file size for host.txt 09:17:14 Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. 09:17:14 The Navigation Mesh was built using a different version of this map. 09:17:14 Error parsing BotProfile.db - unknown attribute 'Rank' 09:17:14 Error parsing BotProfile.db - unknown attribute 'Rank' 09:17:14 Error parsing BotProfile.db - unknown attribute 'Rank' 09:17:14 Error parsing BotProfile.db - unknown attribute 'Rank' 09:17:14 Error parsing BotProfile.db - unknown attribute 'Rank' 09:17:14 Error parsing BotProfile.db - unknown attribute 'Rank' 09:17:14 Error parsing BotProfile.db - unknown attribute 'Rank' 09:17:14 Error parsing BotProfile.db - unknown attribute 'Rank' 09:17:14 Created class baseline: 20 classes, 13792 bytes. 09:17:14 Initializing Steam libraries for secure Internet server 09:17:14 Logging into Steam gameserver account with logon token 'B74A031Fxxxxxxxxxxxxxxxxxxxxxxxx' 09:17:14 Initialized low level socket/threading support. 09:17:14 \src\steamnetworkingsockets\clientlib\csteamnetworkingsockets_steam.cpp(138): Assertion Failed: Initted interface twice? 09:17:14 Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized 09:17:14 SteamDatagramServer_Init succeeded 09:17:14 Execing config: sourcemod/sourcemod.cfg 09:17:14 Execing config: sourcemod\basevotes.cfg 09:17:14 Execing config: sourcemod\funcommands.cfg 09:17:14 Execing config: sourcemod\funvotes.cfg 09:17:14 Connection to Steam servers successful. 09:17:14 Public IP is 89.203.193.220. 09:17:14 Assigned persistent gameserver Steam ID [G:1:3976299]. 09:17:14 Gameserver logged on to Steam, assigned identity steamid:85568392924015723 09:17:14 Set SteamNetworkingSockets P2P_STUN_ServerList to '146.66.155.54:3478' as per SteamNetworkingSocketsSerialized 09:17:15 VAC secure mode is activated. 09:17:15 Received server welcome from GC. 09:17:15 GC Connection established for server version 1219, instance idx 1

    From user marostcs

  • roberttwomey / radio-play

    AI-Radio, An introduction for writers, theater makers, and creatives to generative text and performative AI. This hands-on workshop culminates in a live, machine co-authored radio show.

    From user roberttwomey

  • rohit1q / ai_radio

    AI-Radio, This is a radio app where you can ask Alan AI to play some music.

    From user rohit1q

  • seife / esp32-webradio

    AI-Radio, Simple web radio based on the "AI-Thinker ESP32 Audio Kit v2.2" with ES8388 audio chip

    From user seife

  • skroed / genairate

    AI-Radio, A repository to create the content for a generative AI based radio station.

    From user skroed

  • tirthakbm / ai-radio-flutter

    AI-Radio, AI Radio is an radio application with an AI assistant where you can command your application play song stop the song. search the radio song by categories by commands. AI assistant commands are made with the use of Alan AI. and Radio song and category are put from an Radio API links. This application is coded in flutter and Alan AI like API's…

    From user tirthakbm

  • vanshikatrivedi / ai-radio

    AI-Radio, AI-Powered Voice Assistant Flutter Radio App. This is a radio app where you can ask Alan AI to play some music.

    From user vanshikatrivedi

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