Philip's Projects
A tool to convert environment maps to and from different formats.
A script to apply bloodsplatter on guns when AI receives damage.
Call of Duty: Black Ops III Cold War style item drops for Custom Zombies.
An in-game settings menu for Bo3 that opens when the game starts.
A set of Lua/GSC scripts for adding mutators to Call of Duty: Black Ops III Mods.
A shader for Black Ops III that mimics MW's zoom scope shader.
On-Screen Rain Drops for Call of Duty: Black Ops III
My utility libraries for various languages. Powered by doggos.
A .NET Library that allows reading and writing of Call of Duty's XMODEL/XANIM files.
A wrapper around Ladislav Zezula's CASC Library for .NET
A .NET Library for reading and writing Cast files.
Cal of Duty: Black Ops II/III GSC/CSC Decompiler
My CoD Modding Wikis for tutorials and more
A wiki dedicated to providing technical and general purpose information on Call of Duty Modding with a focus on the Black Ops III Mod Tools.
Call of Duty Lua (HavokScript & LuaJit) Decompiler
A tool that utilizes modified game executables to load fast files.
A tool to convert Call of Duty XBIN/EXPORT files to and from each other.
A tool to work with Call of Duty images for Mod Tools
A tool to extract assets in a Call of Duty: Black Ops III GDT to a folder for distruction.
A fork of Wraith Archon, the Call of Duty Asset Extractor
Package Index Lists for Greyhound
A tool that allows editing of Call of Duty: Black Ops III Sound Aliases in-game in real time.
Call of Duty BSP Extractor
An asset decompiler for Call of Duty Black Ops III Mod Tools.
The very last version of HydraX before I moved over to a new code base with dropped FF support.
The very first version of HydraX I made. For preservation.
A tool to patch Akimbo SEAnim's from non-Treyarch Call of Duty Titles by renaming joints to disallow animations affecting other joints and to allow for separate weapon models.
A fork of Wraith Cyborg, the Call of Duty: Online Asset Exporter
Simple tool to merge models together
A tool to export operators/weapons from CoD: MW/WZ for use in renders/modding.