Comments (1)
From OpenGL spec:
If one or more elements of an array are active, the name of the array is returned in name, the type is returned in type, and the size parameter returns the highest array element index used, plus one, as determined by the compiler and/or linker. Only one active uniform variable will be reported for a uniform array
from sfgraphics.
Related Issues (20)
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- OpenTK 4.0
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- Simplify shader loading HOT 1
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from sfgraphics.