Name: Silas Bischoff
Type: User
Company: @openvalidation
Bio: {"type": "Freelancer", "roles": ["Fullstack Developer", "Data Scientist"], "languages": ["Python", "JavaScript", "C++", "Java", "C#"]}
Location: NRW, Germany
Blog: https://www.sbischoff.dev
Silas Bischoff's Projects
Python 3.6+ library for universal adaptive intelligent agents based on Deep-Q Neural Networks
TF-Agents is a library for Reinforcement Learning in TensorFlow
Easy to use Python library for creating 2D arcade games.
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
A simple CNN for n-class classification of document images
A mobile app that resembles an old-school game console controller and allows to connect to games via bluetooth or internet.
Diablo devolved - magic behind the 1996 computer game
A docker base image for python 3.7 applications that use the SpaCy NLP library (de)
Website for the Feeling Confidence programme
My freelancer profile
obvious name is obvious
Super WIP studies and experiments towards a lightweight little GLFW-based game engine.
Nuitka is a Python compiler written in Python. It's fully compatible with Python 2.6, 2.7, 3.3, 3.4, 3.5, 3.6, and 3.7. You feed it your Python app, it does a lot of clever things, and spits out an executable or extension module.
Compose validation rules in the language you use every day, openVALIDATION handles code creation for you.
Generate OpenAPI service stubs with complete validation layer using this openVALIDATION adapter.
A python implementation of the african board game "Bao" plus an almost unbeatable computer opponent.
A Python package that contains a high-performance, versatile UDP-based game server, client and network protocol with a simple API.
Old School Roleplaying framework for Python. (WIP)
Some C++ code for basic Molecular Dynamics simulations.
Architectural framework that assists building data-driven apps with React or React Native.
A GUI tool to annotate NLP training data and train custom SpaCy models.
A mechanism for tactical maps for round based strategical games. (WIP)
cellular automaton models for traffic simulation