Related Issues (20)
- 要望: FBXエクスポート時の「テクスチャを埋め込む」オプションに対応したシェーダーノードでのインポート HOT 2
- Blender 4.0でVRM 1をインポートするとアーマチュアが正しくインポートされない HOT 4
- Bug report: Blender3.5 cant change outline
- VRM0.xにおけるSpring Bone Groupの"Stiffness"のプロパティ名が"stiffiness"になっている点について HOT 3
- Bug report: VRM Material causes VRM character to disappear. VRoid character has no shadow. HOT 2
- Blender4.0においてVRM MToonマテリアル設定時に起きる現象 HOT 3
- バグ報告: HOT 5
- バグ報告: HOT 3
- 要望: VRM1.0 : エクスポート時にActionを含まない選択肢が欲しい HOT 2
- 要望: VRM1.0 : 同一の画像を複数のマテリアル・スロットで参照した場合に画像を複製しない動作 HOT 3
- Blender4.0におけるVRM1.0入出力時の問題:Issues with VRM 1.0 Input/Output in Blender 4.0 HOT 12
- Some questions: HOT 1
- Feature request: Blend Shape Proxyに関するいくつかの提案について HOT 1
- Feature request: automatically locate the correct bones. HOT 2
- Can't Edit Body Mesh HOT 8
- バグ報告:VRM読み込み済みのblenderで有効化するとフリーズする HOT 7
- Bug report: Error on Export HOT 3
- Not working in Blender 4.1 ALPHA HOT 1
- Bug report: Node Group value does not apply after export
- Bug report: Exporting causing blendshapes to combine HOT 1
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