Comments (8)
Assume:
- Server opcode got shifted by 0x40 PrepareZoning got shifted by 34
- Client opcode got shifted by 0x20
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0x00E0 = BlackListHandler
0x00D2 = SetSearchInfoHandler <maybe?>
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Changes I found so far: ff14wed/xivnet@01d0ea9
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Fixed AoEAction opcodes: ff14wed/xivnet@a6cd733
Also WeatherChange didn't seem to work, have yet to find that one...
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WeatherChange is 0x1EA: ff14wed/xivnet@1da8096
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Opcodes that still need fixing:
Server:
CFRegistered = 0x00B8, // updated 4.1
SocialRequestResponse = 0x00BB, // updated 4.1
ActorOwner = 0x012D, // updated 4.1
UpdateInventorySlot = 0x0153, // updated 4.1
EorzeaTimeOffset = 0x01C0, // updated 4.1
GCAffiliation = 0x00FC,
Client:
LinkshellEventHandler = 0x0144, // updated 4.1 ??
LinkshellEventHandler1 = 0x0145, // updated 4.1 ??
Updated for the ones Goku added.
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Server:
Chat = 0x0065, // updated 4.2
Playtime = 0x00df, // updated 4.2
UpdateInventorySlot = 0x0180, // updated 4.2
EquipDisplayFlags = 0x01FA, // updated 4.2
Client:
FcInfoReqHandler = 0x011A, // updated 4.2
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Everything should be good again.
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Related Issues (20)
- Cancelling aethernet with Escape-Key crashes the world server
- login.html not found HOT 2
- World server crashes after character creation HOT 17
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- Not even starting anymore
- DataPath on Linux (Help Q_Q) HOT 7
- Crash when Interacting with Aetheryte/Aethernet (on Windows) HOT 3
- Any commands for instance map phase transition? HOT 2
- Adding new IPC code definition? HOT 4
- Fail to build Sapphire HOT 1
- The variable 'housingIndex' is being used without being initialized HOT 8
- I don't know what I'm doing wrong , please help. HOT 1
- Failed to build Sapphire HOT 2
- Player.h build error
- Caught signal 22 (SIGABRT) HOT 3
- In Branch Sapphire_Retail, the oo2net_9_win64.lib file is missing in the deps/Oodle directory HOT 1
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