Comments (8)
Works fine for me.
from samp-streamer-plugin.
So why same code isn't working on diffrent platform?
This for e.g not works (FS):
public OnPlayerEditObject( playerid, playerobject, objectid, response,Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ )
{
SendClientMessage(playerid, -1, "Normal object edit");
return 1;
}
public OnPlayerEditDynamicObject(playerid, objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz)
{
SendClientMessage(playerid, -1, "Dynamic object edit");
return 1;
}
from samp-streamer-plugin.
I'm guessing it has less to do with the platform and more to do with something in your script causing a conflict. Try testing that code in a bare script with nothing else running and see what happens.
from samp-streamer-plugin.
I have removed filterscript which had streamer included, now only gamemode have it and it is working. Please check it, why when we have FS's with streamer code in it, other callbacks which are used in streamer plugin aren't procced to other script.
from samp-streamer-plugin.
That's just the way OnPlayerEditObject
works, if I recall correctly. It's only executed in the calling script. I have no idea why.
from samp-streamer-plugin.
Can't reproduce.
from samp-streamer-plugin.
The same thing happened to me, I can not call OnPlayerEditObject
from samp-streamer-plugin.
I'm sorry but I think this should be closed. The callback is fine AFAIK.
from samp-streamer-plugin.
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from samp-streamer-plugin.