Fabian Fritzsche's Projects
async/await for AVR with Rust
A refreshingly simple data-driven game engine built in Rust
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
A library for rendering vector shapes using the Bevy game engine
A Minecraft mapping tool that creates 3D models of your Minecraft worlds and displays them in a web viewer.
A Derail Valley mod adding multiplayer to the game.
Indie City-Builder
This Satisfactory Mod allows you to connect your factory to control, monitor, manage and automate each process.
Rust fmod bindings
ChatGPT powered Rust proc macro that generates code at compile-time.
Generator plugin that brings Apollo into your Svelte application
GraphQL Java implementation
💡 Experimental real-time global illumination renderer 🦀
Snapshot Testing framework for Kotlin.
An (unofficial) ktlint plugin for IntelliJ + Android Studio
A library wrapper for integrating FMOD Engine in Rust applications
Generator allows generation of FMOD Engine wrapper and ffi
Max for Live Connection Kit
ProcGen American City Maps
War Thunder style mouse flight controls for aircraft
FiveM nightclub interiors.
Plugin for Obsidian.md to convert a selected URL to an iframe.
Programm zum Aggregieren aller Schulferien in NRW in eine iCal-Datei
Simulation of self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
EDR timetable & driver view for Simrail