Comments (6)
I will revert the commits that I made to use BinMod and ScriptGuard since they made no difference and they broke the github action.
And I will add this issue to the README.
from ahk_micmute.
I think that might be because it's written in autohotkey which is used a lot to make these botting tools/cheats, so the anti-cheat detected the ahk binary that's running micmute and got triggered by it.
TBH I don't know how you could avoid it, but I'm curious which game were you playing when it was detected? because I've been using this and other AHK stuff with a lot of games that use EAC like fortnite and apex legends and I've never had any issues.
Also what did the anti-cheat say exactly when it was triggered?
UPDATE:
OK so there seems to be a way to disguise that it's autohotkey that's running, using this BinMod.ahk to modify some strings in the compiled exe.
I'm not sure if it makes any difference though because I can't get EAC to detect the original exe on my PC, but you can test it and see for yourself: download
from ahk_micmute.
Thanks for the support. I am using Power Toys v36 (wich has global mic mute shortcut written in C# maybe) and Albion Online's Easy Anti-Cheat is not disconnecting me now. But they are showing an persistent floating toast on primary monitor when mic is muted. By the way, I've mentioned this project as an example of how to keep the visual feedback on system tray on a issue there.
Power Toys v36 is not stable yet, so maybe they implement something as sophisticated as your solution.
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That works perfectly! Did you recompile the source code?
Just to know: the game is Albion Online. It works like a charm with the original .exe
, but when I enter a new zone, the game kicks me and present an alert from the anti-cheat.
from ahk_micmute.
Too early... :/
It disconnect me randomly now, not just when I travel between maps.
from ahk_micmute.
I tested the game and it does disconnect me if I'm running this or any other AHK script, and sadly I don't know if I can do anything about it, they seem to have blacklisted anything written in autohotkey example, another example, which is weird because it only happens with this game, I tested 3 other EAC games and they all work fine.
from ahk_micmute.
Related Issues (20)
- Mute button stuck on modifiers like scroll-lock HOT 4
- FR: MIDI events as shortcuts
- FR: Volume-based mute functionality + Microphone activity indicator HOT 2
- All microphone option does not include voicemeeter interfaces, only can mute voicemeeter by selecting them alone HOT 5
- FR: add a global option to disable notifications about admin privileges
- [bug] losing mouse input whenever mic is unmuted HOT 12
- Critical Error: Function recursion limit exceeded. HOT 7
- feat: Set Overlay position similar to ability to set OSD position HOT 2
- [Feature] Microphone volume lock HOT 9
- Keybind does not work when full screen game is open HOT 2
- Feature: Support VB-CABLE Virtual Audio Device HOT 2
- "UseCustomIcons" not work anymore HOT 1
- issue with Control+` hotkey HOT 2
- Bug when changing desktop resolution HOT 3
- Mic is un-muted when starting teams chat with skype open HOT 1
- slide out whenever running other programs requiring admin HOT 4
- No UI HOT 3
- Upon program start OnscreenOverlay "DisplayID" setting in config.json is replaced with value for only detected monitor even if configured for disconnected monitor HOT 7
- Error: Profile `` not found HOT 2
- move onscreen overlay HOT 3
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