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sagiadinos avatar sagiadinos commented on August 31, 2024

Launcher and player are not comparable.

Garlic-launcher is a native Android app based on Java. The created bytecode uses a runtime. Garlic-player based on C++ and uses the platform-independent Qt-Framework.

The concept is using a tiny native app as an interface to the operating system, while the โ€œcomplexโ€ player is more or less agnostic and uses OS-functions via a standardized interface.

The Android version of the garlic-player is built by Android NDK for one ABI. This means armeabi-v7a, x86, x86_64 or arm64-v8a.

If you need to build for x86_64 use the precompiled android_x86 lib from Qt 5.12.12, change export ANDROID_ARCH to android_x86
In line
https://github.com/sagiadinos/garlic-player/blob/master/build_scripts/player/2.1_buildAndroid.sh#L51C94-L51C105
change the armeabi-v7a to x86_64

Qt only supports multiple ABIs in one APK since version 5.14. But a multi-ABI-build is not trivial for garlic-player.

Just now, I am working with Qt5.15.11 as a step stone for porting the garlic-player code to Qt6.
This includes the Android version. So, allowed me some days to update the scripts.

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sagiadinos avatar sagiadinos commented on August 31, 2024

The Android multi ABI build process is ready.

Build instructions are updated: https://garlic-player.com/garlic-player/docs/build-instructions/android/
For build Qt5.15.1x: https://garlic-player.com/garlic-player/docs/build-qt-lib/build-qt-android/
A compiled binary for x65, x86_64, armv7 and armv8: https://garlic-player.com/downloads/ci-builds/latest_android_player.apk

But from 13 Mb it grows to 85 MB now.

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electrikjesus avatar electrikjesus commented on August 31, 2024

Thank you for the quick response and solutions. You ROCK!!

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