Comments (1)
Again, this is not an issue with UBB. If you don't like to use UBB then select your required options and press Copy Commandline to Clipboard
. You can then go through the commandline, make sure everything is correct and manually run AutomationToolLauncher.exe
with the copied commandline from windows terminal (like cmd or powershell). I've seen this compile error related to iPhonePackager before in ue5-main and Epic already fixed it. Before that I had to manually remove the iPhonePackager.csproj
from under Build Cs Tools
in InstalledEngineBuild.xml
. And FYI, the error where it says GreyCheck.png
is not the only one you will get. I faked that png with a simple paint image and then the errors were YellowCheck.png and GreenCheck.png not found.
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Related Issues (20)
- Builds fail due to incorrect parameter value in CLI string HOT 2
- Threaded compile? HOT 9
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- ShaderCompileWorker
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- Getting Chinese characters on English language setting HOT 4
- Option to create ZIP from an existing engine build HOT 1
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- VS2022 Support HOT 5
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