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ryanheise avatar ryanheise commented on June 4, 2024

They are currently hard coded for debugging purposes. The intention was to remove them after the plugin had proved to be stable. Perhaps it is stable enough to consider doing that now. Have you had any stability issues otherwise?

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loic-hamdi avatar loic-hamdi commented on June 4, 2024

So far so good, it is stable enough in my app to go to production.

Thanks for you great work on this package and other audio ones 👍

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loic-hamdi avatar loic-hamdi commented on June 4, 2024

Hi @ryanheise , any news on hiding the log please?

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ryanheise avatar ryanheise commented on June 4, 2024

I've just added it to my plans for the next work batch.

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ryanheise avatar ryanheise commented on June 4, 2024

I've just pushed a commit that suppresses the logs. Would you like to test it and let me know for both iOS and Android whether it works as expected?

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loic-hamdi avatar loic-hamdi commented on June 4, 2024

thanks @ryanheise

It is working on iOS & Android.

The only problem (not related to the logs) I am facing is when I have a lot of waveforms loading at the same time, some of them stop loading, I don't know if you ever experience it?

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ryanheise avatar ryanheise commented on June 4, 2024

Simultaneous decoders is not a feature, but there is an open pull request for it if you'd like to test it.

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ryanheise avatar ryanheise commented on June 4, 2024

I would also mention that each platform may have its own limit on how many simultaneous decoders you can run. because they are resource intensive. In your app, you might be able to code around that limitation by using some sort of processing pool where processes get queued beyond the pool's maximum size.

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loic-hamdi avatar loic-hamdi commented on June 4, 2024

I would also mention that each platform may have its own limit on how many simultaneous decoders you can run. because they are resource intensive. In your app, you might be able to code around that limitation by using some sort of processing pool where processes get queued beyond the pool's maximum size.

I agree with the approach you recommend. I will actually update my code to only load the waveform for visible widget in order to limit the possible simultaneous decoders. (My work case is a chat with vocal messages)

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ryanheise avatar ryanheise commented on June 4, 2024

Closing as this is now published.

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