Comments (1)
The error occurs somewhere on this line:
if (player.getLocation().getBlock().getRelative(BlockFace.DOWN).getType().isSolid()) {
Unfortunately, this is a whole chain of instructions (get location, get block, get block blow, get type, is solid). In any of those, something can go wrong. Therefore, this bug report is not that useful: potential contributors cannot see where they need to start fixing this. So I'm closing this bug report, as it is unlikely to be fixed.
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