Comments (3)
Have you tried using mimalloc?
from rust.
Thanks. mimalloc
resolved the issue.
The default system allocator should ideally be more stable and efficient, right? Is it a Microsoft issue then?
from rust.
The system allocator is HeapAlloc
which, as the documentation notes, is serialized. So only one thread can allocate at a time. On the other hand mimalloc
can handle multiple threads simultaneously.
from rust.
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from rust.