Comments (4)
from pumkinsavatartools.
Ah okay, that makes kinda sense. Sadly that would mess more with my workflow then manually setting the few tags and sometimes copy the one empty gameobject (that I use as Anchor override). As sometimes I remove skinned meshes.
Thanks again for your hard work and your awesome tool, and thanks for the reply :3
Cheers~~
from pumkinsavatartools.
from pumkinsavatartools.
Oh, okay.
Well, I guess I'll try it the next time ;)
Thanks again :3
from pumkinsavatartools.
Related Issues (20)
- [Request] Chillout VR Support? HOT 5
- Compile warning in unity 2022 HOT 1
- [Request] Don't show check boxes checked when not every item in a categor is checked HOT 1
- Compile errors in Unity 2022 SDK for VRChat HOT 4
- Avatar Tools Tab Shows Up Blank HOT 1
- External components when copied erroneously combine
- Materials wont copy over even when checked off
- pumkin tools does not seem to initialize/work with creator companion HOT 1
- error CS0246: The type or namespace name 'RootMotion' could not be found HOT 3
- Errors with Pumpkin Avatar Tools at Startup HOT 1
- error CS0246: The type or namespace name 'VRCPhysBone' could not be found HOT 4
- The type or namespace name 'VRC_SpatialAudioSource' could not be found HOT 4
- Make it addable to VRC Community Repositories HOT 3
- use reverse domain name for package name (and asmdef) HOT 1
- [Feature Request][Copy Components] Copy VRCFury components & generally any generic scripts HOT 7
- Final IK components does not copy properly HOT 1
- Use package version for version string in UI HOT 2
- Pumpkin tool does not seem to play well with VRC descriptor tools HOT 2
- [Reqest] Take screenshot for thumbnail function HOT 1
- Thumbnails background type image seems finicky HOT 1
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