Comments (7)
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So is it possible to add a Game Objects section that lets the user specify what they would like to copy?
I think that would be a great solution to this.
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They're just things that I happened to add in Unity and not Blender. The ring I have I can add easily, but I am not terribly familiar with making blend shape animations for the rest of the stuff for toggling them.
Granted that's my own fault for not relying on Blender, but I'm sure I'm not the only one who adds Game Objects like this via Unity only.
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Hm, okay. I didn't think about that. I'll check it out and see how it goes.
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Okay, just tried this out. Works perfectly! In all honesty, it sounds backwards when you think about the way this is, but regardless, thank you!
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Related Issues (20)
- [Request] Chillout VR Support? HOT 5
- Compile warning in unity 2022 HOT 1
- [Request] Don't show check boxes checked when not every item in a categor is checked HOT 1
- Compile errors in Unity 2022 SDK for VRChat HOT 4
- Avatar Tools Tab Shows Up Blank HOT 1
- External components when copied erroneously combine
- Bones are not transferring properly to FBX
- pumkin tools does not seem to initialize/work with creator companion HOT 1
- error CS0246: The type or namespace name 'RootMotion' could not be found HOT 3
- Errors with Pumpkin Avatar Tools at Startup HOT 1
- error CS0246: The type or namespace name 'VRCPhysBone' could not be found HOT 4
- The type or namespace name 'VRC_SpatialAudioSource' could not be found HOT 4
- Make it addable to VRC Community Repositories HOT 3
- use reverse domain name for package name (and asmdef) HOT 1
- [Feature Request][Copy Components] Copy VRCFury components & generally any generic scripts HOT 7
- Final IK components does not copy properly HOT 1
- Use package version for version string in UI HOT 2
- Pumpkin tool does not seem to play well with VRC descriptor tools HOT 2
- [Reqest] Take screenshot for thumbnail function HOT 1
- Thumbnails background type image seems finicky HOT 1
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