Comments (7)
Thank you for reporting this. I have a solution that involves searching for matching files based on the filename, more or less making the resource file case-insensitive. This works in both Windows and Linux and probably OSX too. This means that if there are more than one of the same filename but with different case, an error will be thrown. I think it unlikely that users will do this.
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Just tested the latest build and sadly the error is still there (though the error codes are working now :).
$ ./psxpackager -i game.cue -o . -f "%MAINTITLE% [%MAINGAMEID%] (%REGION%)"
PSXPackager v1.6.2 by RupertAvery
Input : game.cue
Output: .
Compression Level: 5
Processing started: 18:59:31
Processing game.cue
Using Title 'Game Title'
Could not find file '/home/user/psxpackager-linux-x64/Resources/PIC0.png'.
Processing completed: 00h 00m 00s
$ echo $?
253
from psxpackager.
Please try this build and let me know if it fixes the issue
from psxpackager.
Let me know if this is still an issue in v1.6.2
from psxpackager.
Apologies, your last reply seems to have slipped through my notifications. I just tried the latest v1.6.2 build on GitHub and am still seeing the same problem.
$ ./psxpackager -i game.cue -o . -f "%MAINTITLE% [%MAINGAMEID%] (%REGION%)"
PSXPackager v1.6.2 by RupertAvery
Input : game.cue
Output: .
Compression Level: 5
Processing started: 14:44:01
Processing game.cue
Using Title 'Game Title'
Could not find file '/home/user/psxpackager-linux-x64/Resources/PIC0.png'.
Processing completed: 00h 00m 00s
$ echo $?
253
from psxpackager.
I just tried the build in the zip file you posted above and this appears to fix the problem! :)
I have encountered another bug in the process of testing this, however, but I'll open a separate issue for this.
from psxpackager.
Thanks for your report!
And now, I close this ticket.
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