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valentasm1 avatar valentasm1 commented on August 12, 2024

Could you provide code to reproduce bug?
About code. Without going to details looks good. What controlObjects usage? i dont see it. Also if you gonna put into separate array then you need to cleanup on dispose.

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cruiserkernan avatar cruiserkernan commented on August 12, 2024

It should be controlParents, which is the object to store the original parent element of each control. I updated the proposed solution.
I will also add the code in dispose.
I will provide code to reproduce the bug.

I could make a pull request if you want to, with some examples of events working in the MapLegendPage , and tested?

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valentasm1 avatar valentasm1 commented on August 12, 2024

PR would help.

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Enritski avatar Enritski commented on August 12, 2024

I can confirm that this bug exists. I was about to submit a report for this very thing, then came across this one.
In my case, I have a control placed on the map that contain a couple of the "switch" controls from Blazorise. Since upgrading to v 3.3.1 of BlazorGoogleMaps, those controls still work (i.e., their CheckedChanged handler fires when the switch is clicked), but their visual state does not update - so you can't see whether the switch is on or off.

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valentasm1 avatar valentasm1 commented on August 12, 2024

Could you provide simple demo to reproduce?

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valentasm1 avatar valentasm1 commented on August 12, 2024

Than you for your time
https://www.nuget.org/packages/BlazorGoogleMaps/4.0.1

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Enritski avatar Enritski commented on August 12, 2024

Works great! Thank you both!

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