Related Issues (20)
- Implement support for multiple sprites per frame in animations HOT 2
- Replace binpacker with simple CLI tool
- Split GLFW renderer implementation into its own project file
- Add option to maintain aspect ratio when scaling
- Implement sprite tints (alpha compositing)
- Implement inline font colour changes HOT 1
- InputEvents doesn't track mouse position from last state
- No gamepad support
- Implement interface for game to talk back to rzxe itself
- Flesh out helper methods in Oddmatics.Rzxe.Extensions
- Abstract out drawing instructions to partially edit sprite batches HOT 1
- UxShell - Mouse input not scaled with window
- UxShell / UxComponent - mouse event triggers have no data to pass on HOT 1
- Bin packer tool should properly support supplied border box and font data
- Render (VBO) corruption when draw instruction vertex count changes
- Need support for drawing block colour shapes
- UxShell - Implement a container class
- Util - create extensible collection class
- Util - create base class for IDisposable
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